10_PITF: Namespaces hinzugefügt
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@ -1 +1,3 @@
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<img src="https://teamcity.joethei.xyz/app/rest/builds/aggregated/strob:(branch:(buildType:(id:Studium_Programmierung_CC),policy:active_history_and_active_vcs_branches),locator:(buildType:(id:Studium_Programmierung_CC)))/statusIcon.svg">
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<img src="https://teamcity.joethei.xyz/app/rest/builds/aggregated/strob:(branch:(buildType:(id:Studium_Programmierung_CC),policy:active_history_and_active_vcs_branches),locator:(buildType:(id:Studium_Programmierung_CC)))/statusIcon.svg">
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[Dokumentation](https://files.joethei.space/documentation/Studium/C_CPP/)
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@ -6,6 +6,8 @@
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#include "Bank.h"
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using namespace banking;
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std::default_random_engine gen(static_cast<unsigned long>(time(nullptr)));
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std::uniform_int_distribution<int> dist(0, 9000);
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@ -13,7 +15,7 @@ Bank::Bank(std::string name) : name(std::move(name)) {}
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Bank::Bank(Bank *bank) : name(std::move(bank->getName())) {}
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void Bank::addAccount(BankAccount * account) {
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void Bank::addAccount(BankAccount *account) {
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accounts.insert(std::move(std::make_unique<BankAccount>(account)));
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}
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@ -21,8 +23,8 @@ void Bank::moveMoney(std::shared_ptr<Bank> bank, int amount) {
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//ab und zu etwas Geld verlieren
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int chance = dist(gen);
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int value = dist(gen);
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if(chance == 42 && amount >= value) {
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amount -=value;
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if (chance == 42 && amount >= value) {
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amount -= value;
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}
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money -= amount;
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bank->money -= amount;
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@ -36,3 +38,4 @@ std::string Bank::getName() {
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return name;
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}
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@ -4,18 +4,32 @@
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#include "BankAccount.h"
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#include "HeapObject.h"
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class Bank : public HeapObject{
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private:
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std::string name;
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std::set<std::shared_ptr<BankAccount>> accounts;
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int money;
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public:
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explicit Bank(std::string name);
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explicit Bank(Bank* bank);
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void addAccount(BankAccount * account);
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void moveMoney(std::shared_ptr<Bank> bank, int amount);
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std::set<std::shared_ptr<BankAccount>> getAccounts();
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std::string getName();
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};
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namespace banking {
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/**
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* @author Johannes Theiner<kontakt@joethei.xyz>
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* @version 1.0
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*/
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class Bank : public HeapObject {
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private:
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std::string name;
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std::set<std::shared_ptr<BankAccount>> accounts;
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int money;
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public:
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explicit Bank(std::string name);
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explicit Bank(Bank *bank);
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void addAccount(BankAccount *account);
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void moveMoney(std::shared_ptr<Bank> bank, int amount);
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std::set<std::shared_ptr<BankAccount>> getAccounts();
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std::string getName();
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};
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}
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#endif
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@ -8,6 +8,8 @@
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#include "BankAccount.h"
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#include "CashFactory.h"
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using namespace banking;
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std::default_random_engine gen2(static_cast<unsigned long>(time(nullptr)));
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std::uniform_int_distribution<int> dist2(0, 9000);
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@ -22,7 +24,7 @@ BankAccount::BankAccount(BankAccount *bankAccount) : name(std::move(bankAccount-
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}
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BankAccount *BankAccount::operator+(Money * money) {
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BankAccount *BankAccount::operator+(std::shared_ptr<Money> money) {
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//ab und zu Geld verlieren
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int rnd = dist2(gen2);
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@ -7,19 +7,33 @@
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#include "Money.h"
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#include "Person.h"
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class BankAccount {
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private:
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std::string name;
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std::shared_ptr<Person> owner;
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std::shared_ptr<Money> money;
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public:
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explicit BankAccount(std::shared_ptr<Person> owner, std::string name);
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explicit BankAccount(BankAccount* bankAccount);
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BankAccount* operator+(Money * money);
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Money* operator-(int value);
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std::string getName();
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std::shared_ptr<Person> getOwner();
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std::shared_ptr<Money> getMoney();
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};
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namespace banking {
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/**
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* @author Johannes Theiner<kontakt@joethei.xyz>
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* @version 1.0
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*/
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class BankAccount {
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private:
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std::string name;
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std::shared_ptr<Person> owner;
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std::shared_ptr<Money> money;
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public:
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explicit BankAccount(std::shared_ptr<Person> owner, std::string name);
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explicit BankAccount(BankAccount *bankAccount);
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BankAccount *operator+(std::shared_ptr<Money> money);
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Money *operator-(int value);
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std::string getName();
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std::shared_ptr<Person> getOwner();
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std::shared_ptr<Money> getMoney();
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};
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}
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#endif
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@ -2,6 +2,8 @@
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#include "Bill.h"
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using namespace banking;
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Bill::Bill(int value, Currency currency, std::string serial) : Cash(value, currency), serial(std::move(serial)){
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}
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@ -4,15 +4,24 @@
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#include "Cash.h"
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class Bill : public Cash{
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private:
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std::string serial;
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public:
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explicit Bill(int value, Currency currency, std::string serial);
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explicit Bill(Bill *bill);
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std::string getSerial();
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int getValue();
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};
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namespace banking {
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/**
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* @author Johannes Theiner<kontakt@joethei.xyz>
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* @version 1.0
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*/
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class Bill : public Cash{
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private:
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std::string serial;
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public:
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explicit Bill(int value, Currency currency, std::string serial);
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explicit Bill(Bill *bill);
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std::string getSerial();
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int getValue() override;
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};
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}
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#endif
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@ -3,4 +3,6 @@
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#include "Cash.h"
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using namespace banking;
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Cash::Cash(int value, Currency currency) : Money(value, currency) {}
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@ -5,10 +5,19 @@
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#include "Money.h"
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#include "HeapObject.h"
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class Cash : public Money, public HeapObject{
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private:
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public:
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Cash(int value, Currency currency);
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};
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namespace banking {
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/**
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* @author Johannes Theiner<kontakt@joethei.xyz>
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* @version 1.0
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*/
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class Cash : public Money, public HeapObject{
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private:
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public:
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Cash(int value, Currency currency);
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};
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}
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#endif
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@ -1,6 +1,8 @@
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#include <algorithm>
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#include "CashFactory.h"
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using namespace banking;
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int allowedBills[5] = {100, 50, 20, 10, 5};
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int allowedCoins[8] = {1, 2, 5, 10, 20, 50, 100, 200};
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#include "Bill.h"
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#include "Coin.h"
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class CashFactory {
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private:
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std::string randomString(size_t length);
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public:
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std::shared_ptr<Bill> printBill(int value, Currency currency);
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std::shared_ptr<Coin> printCoin(int value, Currency currency);
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};
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namespace banking {
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/**
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* @author Johannes Theiner<kontakt@joethei.xyz
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* @version 1.0
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*/
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class CashFactory {
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private:
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std::string randomString(size_t length);
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public:
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std::shared_ptr<Bill> printBill(int value, Currency currency);
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std::shared_ptr<Coin> printCoin(int value, Currency currency);
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};
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}
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#endif
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@ -1,5 +1,7 @@
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#include "Coin.h"
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using namespace banking;
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Coin::Coin(int value, Currency currency) : Cash(value, currency) {
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}
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#include "Cash.h"
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class Coin : public Cash{
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private:
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public:
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explicit Coin(int value, Currency currency);
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explicit Coin(Coin *coin);
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int getValue() override;
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};
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namespace banking {
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/**
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* @author Johannes Theiner<kontakt@joethei.xyz>
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* @version 1.0
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*/
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class Coin : public Cash{
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private:
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public:
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explicit Coin(int value, Currency currency);
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explicit Coin(Coin *coin);
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int getValue() override;
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};
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}
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#endif
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@ -1,6 +1,8 @@
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#include <string>
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#include "Currency.h"
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using namespace banking;
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Currency::Currency(CurrencyValue value) : value(value) {
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}
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#include <vector>
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enum class CurrencyValue {
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USD=100,
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EUR=80,
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GPD=75,
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};
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namespace banking {
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enum class CurrencyValue {
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USD=100,
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EUR=80,
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GPD=75,
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};
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/**
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* @author Johannes Theiner<kontakt@joethei.xyz>
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* @version 1.0
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*/
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class Currency {
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private:
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CurrencyValue value;
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public:
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Currency(CurrencyValue value);
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bool operator==(Currency ¤cy);
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Currency& operator=(Currency currency);
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CurrencyValue getValue();
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};
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}
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class Currency {
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private:
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CurrencyValue value;
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public:
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Currency(CurrencyValue value);
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bool operator==(Currency ¤cy);
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Currency& operator=(Currency currency);
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CurrencyValue getValue();
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};
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#endif
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@ -12,9 +12,6 @@ void* HeapObject::operator new (size_t size){
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return new char[size];
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}
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HeapObject::HeapObject(){
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ctorCount++;
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}
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@ -24,8 +21,7 @@ HeapObject::~HeapObject(){
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}
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bool HeapObject::assertionsHold(){
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//assert(ctorCount == newCount); // all objects have been allocated on heap
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std::cout << ctorCount << " : " << dtorCount << std::endl;
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assert(ctorCount == newCount); // all objects have been allocated on heap
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assert(ctorCount == dtorCount); // all objects have been deleted
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return true;
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}
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#include <cstdlib>
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/**
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* @author Carsten Link
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* @version 1.0
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*/
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class HeapObject {
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public:
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void *operator new(size_t size);
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#include <iostream>
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#include "Money.h"
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using namespace banking;
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Money::Money(int value, Currency currency) : value(value), currency(currency) {}
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Money::Money(Money *money) : value(money->getValue()), currency(money->getCurrency()) {}
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#include "Currency.h"
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class Money {
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private:
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int value;
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Currency currency;
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public:
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explicit Money(int value = 0, Currency currency = CurrencyValue::USD);
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explicit Money(Money *money);
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Money& operator=(Money money);
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Money& operator=(Money * money);
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Money operator+(Money &a);
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Money operator-(Money &a);
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const Money operator++(int);
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const Money operator--(int);
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bool operator<(Money &a);
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namespace banking {
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/**
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* @author Johannes Theiner<kontakt@joethei.xyz>
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* @version 1.0
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*/
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class Money {
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private:
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int value;
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Currency currency;
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public:
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explicit Money(int value = 0, Currency currency = CurrencyValue::USD);
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explicit Money(Money *money);
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Money &operator=(Money money);
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Money &operator=(Money *money);
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Money operator+(Money &a);
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Money operator-(Money &a);
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const Money operator++(int);
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const Money operator--(int);
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bool operator<(Money &a);
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virtual int getValue();
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Currency getCurrency();
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};
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}
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virtual int getValue();
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Currency getCurrency();
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};
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#endif
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@ -2,6 +2,8 @@
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#include "Person.h"
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using namespace banking;
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Person::Person(std::string name) : name(std::move(name)){
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}
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#include <memory>
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#include "Money.h"
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class Person {
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private:
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std::string name;
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std::vector<std::shared_ptr<Money>> money;
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public:
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explicit Person(std::string name);
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explicit Person(Person* person);
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std::string getName();
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};
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namespace banking {
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/**
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* @author Johannes Theiner<kontakt@joethei.xyz>
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* @version 1.0
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*/
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class Person {
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private:
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std::string name;
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std::vector<std::shared_ptr<Money>> money;
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public:
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explicit Person(std::string name);
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explicit Person(Person *person);
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std::string getName();
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};
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}
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#endif
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@ -8,6 +8,8 @@
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#include "CashFactory.h"
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#include "Bank.h"
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using namespace banking;
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std::default_random_engine generator(static_cast<unsigned long>(time(nullptr)));
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std::uniform_int_distribution<int> distribution(-100, 500);
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@ -93,11 +95,11 @@ void simulate() {
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std::shared_ptr<Bill> bill = cashFactory->printBill(rnd, CurrencyValue::USD);
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std::shared_ptr<Coin> coin = cashFactory->printCoin(rnd, CurrencyValue::USD);
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if (bill != nullptr) {
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*bankAccount + bill.get();
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*bankAccount + bill;
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moneyVector.push_back(std::static_pointer_cast<Money, Bill>(bill));
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}
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if (coin != nullptr) {
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*bankAccount + coin.get();
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*bankAccount + coin;
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moneyVector.push_back(std::static_pointer_cast<Money, Coin>(coin));
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}
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Money *fee = *bankAccount - 10;
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