C_CPP/10_PITF/main_objectSlicing.cpp

68 lines
1.6 KiB
C++

// main.cpp
// objectSlicing
#include <iostream>
#include <vector>
class Base{
int _a;
public:
Base(){}
virtual ~Base() {}
Base(int aa) :_a(aa) {}
int value_a();
virtual int value_virtual();
};
int Base::value_a(){
return _a;
}
int Base::value_virtual(){
return _a;
}
class Derived : public Base {
int _b;
public:
Derived(int x, int y) : Base(x), _b(y) {}
virtual int value_virtual();
};
int Derived::value_virtual(){
return _b;
}
void passByPointer(Base* bp){
std::cout << "->value_a() = " << bp->value_a() << std::endl;
std::cout << "->value_virtual() = " << bp->value_virtual() << std::endl;
}
void passByValue(Base b){
std::cout << ".value_a() = " << b.value_a() << std::endl;
std::cout << ".value_virtual() = " << b.value_virtual() << std::endl;
}
int main(int argc, const char * argv[]) {
Derived d(1,2);
std::cout << "d.value_virtual() = " << d.value_virtual() << std::endl;
std::cout << std::endl << "pass pointer to base class " << std::endl;
passByPointer(&d); // pass pointer to base class
std::cout << std::endl << "pass by value (i.e. object of class Base) " << std::endl;
passByValue(d); // pass Base-object by value -> object slicing: d is "transformed" int an object of class Base
std::cout << std::endl << "store Derived objects in std::vector<Base>" << std::endl;
std::vector<Base> v;
v.push_back(d); // object slicing
std::cout << ".value_a() = " << v[0].value_a() << std::endl;
std::cout << ".value_virtual() = " << v[0].value_virtual() << std::endl;
return 0;
}