A3: realy close to the finish line
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@ -2,47 +2,29 @@ package main
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import (
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"fmt"
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"runtime"
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)
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var printDebugMessages = false
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type CardinalDirection string
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//Definition CardinalDirection als enum
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type CardinalDirection int
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const (
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north = CardinalDirection("North")
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south = CardinalDirection("South")
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east = CardinalDirection("East")
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west = CardinalDirection("West")
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north = iota
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east
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south
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west
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)
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func nextDirection(currentDirection CardinalDirection) CardinalDirection {
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switch currentDirection {
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case north:
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return east
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case east:
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return south
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case south:
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return west
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case west:
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return north
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}
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return north
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//definiert die nächste Richtung in der Reihenfolge north -> east -> south -> west -> north ...
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func nextDirection(direction CardinalDirection) CardinalDirection {
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return (direction + 1) % (west + 1)
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}
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func oppositeDirection(currentDirection CardinalDirection) CardinalDirection {
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switch currentDirection {
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case north:
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return south
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case east:
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return west
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case south:
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return north
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case west:
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return east
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}
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return north
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func (direction CardinalDirection) String() string {
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return [...]string{"North", "East", "South", "West"}[direction]
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}
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//Definition Colour als enum
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type Colour int
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const (
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@ -51,40 +33,26 @@ const (
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yellow
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)
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func (colour Colour) String() string {
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switch colour {
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case red:
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return "Red"
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case yellow:
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return "Yellow"
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case green:
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return "Green"
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default:
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return "null"
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}
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}
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//definiert nächste Farbe in der Reihenfolge red -> green -> yellow -> red ...
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func nextColour(colour Colour) Colour {
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return (colour + 1) % (yellow + 1)
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}
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var northChannel = make(chan string)
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var southChannel = make(chan string)
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var eastChannel = make(chan string)
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var westChannel = make(chan string)
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func getChannel(direction CardinalDirection) chan string {
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switch direction {
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case north:
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return northChannel
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case south:
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return northChannel
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case east:
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return eastChannel
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case west:
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return eastChannel
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func (colour Colour) String() string {
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return [...]string{"Red", "Green", "Yellow"}[colour]
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}
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//Erstellung der Channel
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var northSouthChannel = make(chan string)
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var eastWestChannel = make(chan string)
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//Channel für die Achse erhalten, zu der direction gehört
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func getAxisChannel(direction CardinalDirection) chan string {
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if direction == north || direction == south {
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return northSouthChannel
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} else {
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return eastWestChannel
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}
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return nil
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}
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func main() {
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@ -111,41 +79,31 @@ func TrafficLight(direction CardinalDirection) {
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if colour == red {
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sync("wait", direction)
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handover("changeDirection", direction)
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runtime.Gosched()
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}
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sync("changeLight"+string(nextColour(colour)), direction)
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sync("changeLight"+nextColour(colour).String(), direction)
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colour = nextColour(colour)
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}
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}
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func handover(message string, direction CardinalDirection) {
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getChannel(nextDirection(direction)) <- message
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getAxisChannel(nextDirection(direction)) <- message
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select {
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case msg := <-getChannel(direction):
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debug(msg)
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case <-getAxisChannel(direction):
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}
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}
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func sync(message string, direction CardinalDirection) {
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defer debug(string(direction) + " done with message " + message)
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debug(string(direction) + " sync with message " + message)
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select {
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case getChannel(direction) <- message:
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case msg := <-getChannel(direction):
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debug(msg)
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case getAxisChannel(direction) <- message:
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case <-getAxisChannel(direction):
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}
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}
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func show(direction CardinalDirection, colour Colour) {
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fmt.Println(string(direction), " : ", colour.String())
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}
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func debug(message string) {
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if printDebugMessages {
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fmt.Println("Debug: " + message)
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}
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fmt.Println(direction.String(), " : ", colour.String())
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}
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