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@ -17,6 +17,9 @@ GlobalDefaultGameMode=/Game/EVERYTHINGPROGRAMMINGRELATED/Blueprints/MyBuildingEs
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bUseFixedFrameRate=True
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FixedFrameRate=60.000000
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[CoreRedirects]
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+PropertyRedirects=(OldName="/Script/BuildingEscape.RotatingActor.udioComponents",NewName="/Script/BuildingEscape.RotatingActor.Sounds")
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[/Script/Engine.PhysicsSettings]
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DefaultGravityZ=-980.000000
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DefaultTerminalVelocity=4000.000000
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@ -61,6 +64,3 @@ PhysXTreeRebuildRate=10
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DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2)
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[CoreRedirects]
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+PropertyRedirects=(OldName="/Script/BuildingEscape.RotatingActor.udioComponents",NewName="/Script/BuildingEscape.RotatingActor.Sounds")
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@ -1,2 +1,6 @@
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[/Script/EngineSettings.GeneralProjectSettings]
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ProjectID=ACCA80D7484FF60AFDD85690697A2DA6
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[/Script/UnrealEd.ProjectPackagingSettings]
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StagingDirectory=(Path="F:/gebauteSpiel")
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