Produktion_Digitaler_Medien/Content
Finn Wundram 3b0d813d74 Gelben Wuerfel im persistentLevel bewegt, sodass er sich nicht mehr von pipeMaze Dekoration ueberschneidet 2021-03-13 13:59:55 +01:00
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AbandonedFactory Bunker & Factory assets getrackt, werden aber dann überschrieben 2020-10-29 13:11:28 +01:00
AdvancedGlassPack Level Update fuer Untitelt. 2021-02-11 01:45:49 +01:00
Audio Merge branch 'master' of gitea.joethei.xyz:Studium/Produktion_Digitaler_Medien into master 2021-03-12 18:42:40 +01:00
Blueprints changes and new things 2020-12-01 15:05:10 +01:00
Bunker Echo dings für Bunker. 2021-02-23 01:27:03 +01:00
Construction_VOL1 first lfs commit 2020-10-22 14:04:05 +02:00
Construction_VOL2 first lfs commit 2020-10-22 14:04:05 +02:00
EVERYTHINGPROGRAMMINGRELATED Update 2021-03-12 22:56:59 +01:00
Eingene3DSachen button to delete hinzugefügt 2021-02-14 19:10:13 +01:00
FXVarietyPack first lfs commit 2020-10-22 14:04:05 +02:00
FoliagePackV1 packaging fehler behoben 2021-02-11 19:38:09 +01:00
Fx commit message 2020-11-03 12:07:23 +01:00
IndustryPropsPack6 first lfs commit 2020-10-22 14:04:05 +02:00
Levels Gelben Wuerfel im persistentLevel bewegt, sodass er sich nicht mehr von pipeMaze Dekoration ueberschneidet 2021-03-13 13:59:55 +01:00
LightProfilePack first lfs commit 2020-10-22 14:04:05 +02:00
LogCabin Footsteps mit verschiedene Untergründe. 2021-02-22 21:44:21 +01:00
Maps Villa fertig designed 2020-12-16 19:25:26 +01:00
Materials Echo dings für Bunker. 2021-02-23 01:27:03 +01:00
Meshes Villa fertig designed 2020-12-16 19:25:26 +01:00
Models Aenderungen an pipeMaze 2021-03-08 20:36:35 +01:00
ModularFantasyHouse Echo dings für Bunker. 2021-02-23 01:27:03 +01:00
PuzzleKit-ButtonPrototype remove unwanted stuff 2020-11-03 12:27:17 +01:00
Sequences Villa fertig designed 2020-12-16 19:25:26 +01:00
Sounds music and sounds 2020-12-14 12:48:43 +01:00
Textures Footsteps mit verschiedene Untergründe. 2021-02-22 21:44:21 +01:00
ThirdPerson/Meshes commit 2 2020-11-03 12:12:08 +01:00
pipeMazeCameraSetup Raetsel 2 in pipeMaze erweitert 2021-01-18 00:54:35 +01:00
walkWayModules patches and stuff 2020-12-21 10:41:16 +01:00
Box_Brush2_StaticMesh.uasset Level Update 2020-12-13 21:26:31 +01:00
Box_Brush2_StaticMesh1.uasset Level Update 2020-12-13 21:26:31 +01:00
Box_Brush2_StaticMesh2.uasset Level Update 2020-12-13 21:26:31 +01:00
Box_Brush2_StaticMesh3.uasset Level Update 2020-12-22 13:11:39 +01:00
Box_Brush2_StaticMesh4.uasset Level Update 2020-12-13 21:26:31 +01:00
Box_Brush2_StaticMesh5.uasset Level Update 2020-12-13 21:26:31 +01:00
Box_Brush3_StaticMesh.uasset Level Update fuer Untitelt. 2021-02-11 01:45:49 +01:00
Box_Brush3_StaticMesh1.uasset Level Update fuer Untitelt. 2021-02-11 01:45:49 +01:00
Box_Brush4_StaticMesh.uasset Level Update 2020-12-13 21:26:31 +01:00
Box_Brush4_StaticMesh1.uasset Level Update 2020-12-13 21:26:31 +01:00
Box_Brush4_StaticMesh2.uasset Level Update 2020-12-13 21:26:31 +01:00
Box_Brush5_StaticMesh.uasset Level Update 2020-12-13 21:26:31 +01:00
Box_Brush6_StaticMesh.uasset Level Update 2020-12-13 21:26:31 +01:00
Box_Brush156_StaticMesh.uasset Level Update 2020-12-18 12:22:48 +01:00
Box_Brush_StaticMesh.uasset Level Update 2020-12-13 21:26:31 +01:00
Box_Brush_StaticMesh1.uasset Level Update 2020-12-13 21:26:31 +01:00
Box_Brush_StaticMesh2.uasset Level Update 2020-12-13 21:26:31 +01:00
Cube8_Blueprint.uasset Besser Würfelsound. 2021-02-25 19:24:21 +01:00
Cube_Blueprint.uasset Besser Würfelsound. 2021-02-25 19:24:21 +01:00
Cylinder_Brush2_StaticMesh2.uasset Level Update 2020-12-14 02:02:36 +01:00
Cylinder_Brush_StaticMesh.uasset Level Update 2020-12-14 02:02:36 +01:00
Linear_Stair_Brush_StaticMesh.uasset stuff 2020-11-27 15:31:12 +01:00
Spiral_Stair_Brush2_StaticMesh.uasset Level Update 2020-12-14 02:02:36 +01:00
dikhololo_night_2k.uasset Deko Ending 4 2021-01-11 15:38:21 +01:00
palceholder_factoryHall_pipeWallSocket.uasset patches and stuff 2020-12-21 10:41:16 +01:00
placeHolder_factoryHall_bigGateWall.uasset patches and stuff 2020-12-21 10:41:16 +01:00
placeholder_catwalk_corner.uasset stuff 2020-11-27 15:31:12 +01:00
placeholder_catwalk_plussection.uasset stuff 2020-11-27 15:31:12 +01:00
placeholder_catwalk_ramp.uasset stuff 2020-11-27 15:31:12 +01:00
placeholder_catwalk_stairs.uasset stuff 2020-11-27 15:31:12 +01:00
placeholder_catwalk_straight.uasset stuff 2020-11-27 15:31:12 +01:00
placeholder_catwalk_teesection.uasset stuff 2020-11-27 15:31:12 +01:00
placeholder_factoryHallLargeMachine.uasset patches and stuff 2020-12-21 10:41:16 +01:00
placeholder_factoryHall_EntryWall.uasset patches and stuff 2020-12-21 10:41:16 +01:00
placeholder_factoryHall_entry_LargeFrame.uasset patches and stuff 2020-12-21 10:41:16 +01:00
placeholder_flatSocket.uasset Gewisse TriggerVolumes in pipeMaze und factoryHall reagieren nun korrekterweise nicht mehr auf Spieler. 2020-12-03 14:14:41 +01:00
placeholder_halfCylinderShell.uasset Cyanmaschine schaltet jetzt Violet frei 2020-12-03 01:40:40 +01:00
placeholder_pipeMaze_puzzle2Walls.uasset patches and stuff 2020-12-21 10:41:16 +01:00
placeholder_pipemaze_doubledoorWall.uasset patches and stuff 2020-12-21 10:41:16 +01:00
placeholder_sphereSocket.uasset patches and stuff 2020-12-21 10:41:16 +01:00
placeholder_wall_w_door.uasset patches and stuff 2020-12-21 10:41:16 +01:00