Produktion_Digitaler_Medien/Content
SteffenSchmidt 61d3577bd0 yes 2020-12-15 11:37:34 +01:00
..
AbandonedFactory
Audio/Music lol 2020-12-14 21:14:40 +01:00
Blueprints
Bunker
Construction_VOL1
Construction_VOL2
EVERYTHINGPROGRAMMINGRELATED lol 2020-12-14 21:14:40 +01:00
Eingene3DSachen Level Update 2020-12-13 21:26:31 +01:00
FXVarietyPack
Fx
IndustryPropsPack6
Levels Level Update 2020-12-15 01:23:04 +01:00
LightProfilePack
LogCabin
Maps
Materials
Meshes
Models yes 2020-12-15 11:37:34 +01:00
ModularFantasyHouse bewegende türen und so 2020-12-08 12:21:49 +01:00
PuzzleKit-ButtonPrototype
Sounds music and sounds 2020-12-14 12:48:43 +01:00
Textures
ThirdPerson/Meshes
VehicleVarietyPack
Box_Brush2_StaticMesh.uasset Level Update 2020-12-13 21:26:31 +01:00
Box_Brush2_StaticMesh1.uasset Level Update 2020-12-13 21:26:31 +01:00
Box_Brush2_StaticMesh2.uasset Level Update 2020-12-13 21:26:31 +01:00
Box_Brush2_StaticMesh3.uasset Level Update 2020-12-13 21:26:31 +01:00
Box_Brush2_StaticMesh4.uasset Level Update 2020-12-13 21:26:31 +01:00
Box_Brush2_StaticMesh5.uasset Level Update 2020-12-13 21:26:31 +01:00
Box_Brush4_StaticMesh.uasset Level Update 2020-12-13 21:26:31 +01:00
Box_Brush4_StaticMesh1.uasset Level Update 2020-12-13 21:26:31 +01:00
Box_Brush4_StaticMesh2.uasset Level Update 2020-12-13 21:26:31 +01:00
Box_Brush5_StaticMesh.uasset Level Update 2020-12-13 21:26:31 +01:00
Box_Brush6_StaticMesh.uasset Level Update 2020-12-13 21:26:31 +01:00
Box_Brush_StaticMesh.uasset Level Update 2020-12-13 21:26:31 +01:00
Box_Brush_StaticMesh1.uasset Level Update 2020-12-13 21:26:31 +01:00
Box_Brush_StaticMesh2.uasset Level Update 2020-12-13 21:26:31 +01:00
Cylinder_Brush2_StaticMesh2.uasset Level Update 2020-12-14 02:02:36 +01:00
Cylinder_Brush_StaticMesh.uasset Level Update 2020-12-14 02:02:36 +01:00
Linear_Stair_Brush_StaticMesh.uasset
Spiral_Stair_Brush2_StaticMesh.uasset Level Update 2020-12-14 02:02:36 +01:00
placeholder_catwalk_corner.uasset
placeholder_catwalk_plussection.uasset
placeholder_catwalk_ramp.uasset
placeholder_catwalk_stairs.uasset
placeholder_catwalk_straight.uasset
placeholder_catwalk_teesection.uasset
placeholder_flatSocket.uasset Gewisse TriggerVolumes in pipeMaze und factoryHall reagieren nun korrekterweise nicht mehr auf Spieler. 2020-12-03 14:14:41 +01:00
placeholder_halfCylinderShell.uasset