Produktion_Digitaler_Medien/Source/BuildingEscape/BuildingEscapeGameModeBase.h

18 lines
332 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/GameModeBase.h"
#include "BuildingEscapeGameModeBase.generated.h"
/**
*
*/
UCLASS()
class BUILDINGESCAPE_API ABuildingEscapeGameModeBase : public AGameModeBase
{
GENERATED_BODY()
};