Merge remote-tracking branch 'origin/dev' into dev

This commit is contained in:
edgar 2019-11-14 11:56:25 +01:00
commit 2bd42a93db
3 changed files with 262 additions and 33 deletions

32
.ci/clang-tidy.sh Normal file
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#!/bin/sh
echo "Doing clang-tidy..."
bool=false
# explicitly set IFS to contain only a line feed
IFS='
'
filelist="$(find . -not \( -path './*build*' -prune \) -type f ! -name "$(printf "*\n*")")"
for file in $filelist; do
if echo "$file" | grep -q -E ".*(\.cpp|\.h|\.hpp)$" ; then
#Extra check missing dependencies due to clang-tidy doesn't toggle exit code.
clang_tidy_lib_check="$(clang-tidy -warnings-as-errors='*' -header-filter='.*,-cpptoml.hpp' -checks='*,-llvm-header-guard,-fuchsia-statically-constructed-objects,-fuchsia-default-arguments,-fuchsia-default-arguments-calls,-cppcoreguidelines-pro-bounds-pointer-arithmetic,-cppcoreguidelines-pro-bounds-constant-array-index,-bugprone-narrowing-conversions,-cppcoreguidelines-narrowing-conversions,-cppcoreguidelines-pro-type-const-cast,-cppcoreguidelines-pro-type-reinterpret-cast,-hicpp-signed-bitwise,-bugprone-exception-escape,-cppcoreguidelines-pro-type-member-init,-cppcoreguidelines-pro-type-cstyle-cast,-hicpp-member-init' "$file" -- -I. -std=c++14 2>&1)"
for tidy_line in $clang_tidy_lib_check; do
echo "$tidy_line" | grep -q -v -E "^Error while processing*"
if [ $? -eq 1 ]; then
bool=true
fi
echo "$tidy_line" | grep -q -v -E ".* error: .*"
if [ $? -eq 1 ]; then
bool=true
fi
echo "$tidy_line"
done
fi
done
if $bool; then
exit 1
else
echo "No clang-tidy errors found."
fi
exit 0

68
.gitlab-ci.yml Normal file
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---
image: samueldebruyn/debian-git:latest
stages:
- style
- test
- build
clang_tidy:
image: joethei/clang_tidy
stage: style
tags:
- docker-ci
script:
- sh .ci/clang-tidy.sh;
make_test:
stage: test
tags:
- docker-ci
script:
- apt-get update
- apt-get install -y g++ make cmake clang-tidy libfltk1.3 libfltk1.3-dev
- mkdir current
- ls | grep -v current | xargs mv -t current
- git clone https://github.com/catchorg/Catch2.git
- cd Catch2
- cmake -Bbuild -H. -DBUILD_TESTING=OFF
- cmake --build build/ --target install
- cd ..
- git clone https://gitlab-ci-token:${CI_JOB_TOKEN}@gitlab.repo.digitech.hs-emden-leer.de/link/projekte/ws19/vkvm-new/library.git
- mkdir library/build
- cd library/build
- cmake ..
- make
- cd ../../current
- mkdir build
- cd build
- cmake ..
- make
- make test
cmake_build:
stage: build
tags:
- docker-ci
script:
- apt-get update
- apt-get install -y g++ make cmake clang-tidy libfltk1.3 libfltk1.3-dev
- mkdir current
- ls | grep -v current | xargs mv -t current
- git clone https://github.com/catchorg/Catch2.git
- cd Catch2
- cmake -Bbuild -H. -DBUILD_TESTING=OFF
- cmake --build build/ --target install
- cd ..
- git clone https://gitlab-ci-token:${CI_JOB_TOKEN}@gitlab.repo.digitech.hs-emden-leer.de/link/projekte/ws19/vkvm-new/library.git
- mkdir library/build
- cd library/build
- cmake ..
- make
- cd ../../current
- mkdir build
- cd build
- cmake ..
- make

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#include <iostream>
#include <Fl/Fl.H>
#include <FL/Fl_Box.H>
#include <Fl/Fl_Box.H>
#include <FL/Fl_Window.H>
#include <FL/fl_draw.H>
#include "vkvm.hpp"
#define window_height 600
#define window_width 800
/*****************************************************************************/
/* This class provides a view to copy the offscreen surface to */
//Statusbar**************************************/
int color_map[window_width][window_height];
class My_Window : public Fl_Window{
int x,y,button;
int handle(int e)
{
/** The class inherits a char *text from the Fl_Box. It also shows the window-resolution and the mouse-position.
* @param text: A pointer to a char-array, that can contain a text like a status or whatever you want.
*/
switch (e)
{
class Statusbar : public Fl_Box {
char *text;
public:
/** The constructor of Statusbar has to get additional parameters.
* @param x: The mouse-position on the x-axis.
* @param y: The mouse-position on the y-axis:
* @param w: The width of a single pixel,
* @param h: The height of a single pixel.
*/
Statusbar (int x, int y, int w, int h, char *text) :
Fl_Box(x, y, w, h,text) {
this->text = text;
};
void set_text(char *text) {
this->text = text;
}
//An exampel to show, how the content of the text can be changed.
void change_text(){
if(text=="status0")
set_text("status1");
else
set_text("status0");
}
//This function refreshes the statusbar.
void refresh_label(){
this->label(text);
}
};
//My_Window*************************************/
/** The My_Windows-class generates a window, within the window it recognizes the curretn mouse-position.
* It also recognizes if a button is pushed on the keyboard or the mouse. Furthermore the class depict the
* content of the Image-class and provides functions to refresh it.
* @parame x The mouse-position on the x-axis.
* @parame y The mouse-position on the y-axis.
* @parame button The button that was pushed last.
*/
class My_Window : public Fl_Window {
int x, y, button;
/*Function to handle the input*/
int handle(int e) {
switch (e) {
/*Mousebutton*/
case FL_PUSH:
if (Fl::event_button() == FL_LEFT_MOUSE) {
std::cout << "Mouse:left" << std::endl;
} else if (Fl::event_button() == FL_RIGHT_MOUSE) {
std::cout << "Mouse:right" << std::endl;
} else {
std::cout << "Mouse:middle" << std::endl;
}
return 1;
/*Mousebutton and movement*/
case FL_DRAG:
x = Fl::event_x();
y = Fl::event_y();
std::cout << "Postion X:" << x << " Postion Y:" << y << std::endl;
if (Fl::event_button() == FL_LEFT_MOUSE) {
std::cout << "Mouse:left" << std::endl;
} else if (Fl::event_button() == FL_RIGHT_MOUSE) {
std::cout << "Mouse:right" << std::endl;
} else {
std::cout << "Mouse:middle" << std::endl;
}
return 1;
/*Mousemovement*/
case FL_MOVE:
x = Fl::event_x();
y = Fl::event_y();
std::cout<<"Postion X:"<< x <<" Postion Y:"<< y <<std::endl;
std::cout << "Postion X:" << x << " Postion Y:" << y << std::endl;
return 1;
/*keyboardbutton*/
case FL_KEYBOARD:
button = Fl::event_button();
std::cout<<"Keyboard:"<< (unsigned short)button <<std::endl;
std::cout << "Keyboard:" << (unsigned short) button << " down"<<std::endl;
return 1;
case FL_KEYUP:
button = Fl::event_button();
std::cout << "Keyboard:" << (unsigned short) button << " up"<<std::endl;
return 1;
}
}
public:
My_Window(int x, int y, const char *l ) : Fl_Window(x,y,l){};
My_Window(int x, int y, const char *l) : Fl_Window(x, y, l) {}
};
class Pixel : public Fl_Widget {
Fl_Color color;
void draw(){
fl_draw_box(static_cast<Fl_Boxtype>(1), x(), y(), w(), h(), color);
//Image**************************************/
/** The Image-class draws the bitmap that it get from the Shared Memory.
* @param *buf: A pointer to the bitmap, that the image-class has to draw. Three chars are needed to get the RGB-value of a pixel, so the size equals window_height * window_width * 3.
*/
class Image : public Fl_Widget {
uchar *buf;
//Function to draw a bitmap
void draw() {
fl_draw_image(buf, x(), y(), w(), h());
}
/** The constructor of the image class, get additional
* @param x: The mouse-position on the x-axis.
* @param y: The mouse-position on the y-axis:
* @param w: The width of a single pixel,
* @param h: The height of a single pixel.
*/
public:
Pixel(int x,int y,int w,int h,int RGB) :
Fl_Widget(x,y,w,h,0) {
this->color = fl_rgb_color((uchar)((RGB&0xff000000)>>24),(uchar)((RGB&0xff0000)>>16),(uchar)((RGB&0xff00)>>8));
Image(int x, int y, int w, int h) :
Fl_Widget(x, y, w, h, 0) {
buf = new uchar[w * h * 3];
/*Just an example.*/
for (int i = 0; i < h; i++) {
for (int j = 0; j < w; j++) {
buf[(j + (i * w)) * 3 + 1] = 0xff;
}
}
}
/*A function to change the colors of the image-class. It reads the colors from the Shared Memory-Class*/
void change_color() {
for (int i = 0; i < h(); i++) {
for (int j = 0; j < w(); j++) {
vkvm::Color c = vkvm::getPixel(j,i);
buf[(i * w() + j) * 3 + 0] = c.getRed();
buf[(i * w() + j) * 3 + 1] = c.getGreen();
buf[(i * w() + j) * 3 + 2] = c.getBlue();
}
}
}
};
/*Functions to refresh the image.*/
void refresh_image(void *pointer) {
((Image *) pointer)->redraw();
Fl::repeat_timeout(0.5, refresh_image, pointer);//nach 0.5 sec refresh_image(pointer) anrufen. Here pointer ist wie ein Parameter
}
void change_color(void *pointer) {
((Image *) pointer)->change_color();
Fl::repeat_timeout(1, change_color, pointer);
}
void refresh_statusbar(void *pointer) {
((Statusbar **) pointer)[0]->refresh_label();
Fl::repeat_timeout(0.5, refresh_statusbar, pointer);
}
void change_status(void *pointer) {
((Statusbar **) pointer)[0]->change_text();
Fl::repeat_timeout(1, change_status, pointer);
}
//main*************************************/
/**
* The main function initializes all needed classes and executes the functions.
*/
int main(int argc, char **argv) {
for(int i=0;i<100;i++){
for (int j = 0; j < 100 ; j++) {
color_map[i][j]=0xff000000;
}
}
My_Window* window = new My_Window(window_width, window_height, "example");
vkvm::initialize(0);
My_Window *window = new My_Window(window_width, window_height, "example");
Statusbar *status[5];
window->begin();
for(int i=0;i<100;i++){
for (int j = 0; j < 100 ; j++) {
new Pixel(i,j,1,1,color_map[i][j]);
}
}
Image *image = new Image(0, 30, window_width, window_height - 30);
status[0] = new Statusbar(0, 0, 60, 30, "status0");
status[1] = new Statusbar(60, 0, 60, 30, "status1");
status[2] = new Statusbar(120, 0, 60, 30, "status2");
status[3] = new Statusbar(180, 0, 60, 30, "status3");
status[4] = new Statusbar(240, 0, 60, 30, "status4");
Fl::repeat_timeout(0.5, refresh_image, image);
Fl::repeat_timeout(1, change_color, image);
Fl::repeat_timeout(0.5, refresh_statusbar, status);
Fl::repeat_timeout(1, change_status, status);
window->end();
window->show(argc,argv);
window->show(argc, argv);
return Fl::run();
} // main
}