fix range of x,y in windowsWidth and windowsHeight
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parent
44658873a3
commit
9d8b954f71
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@ -3,11 +3,18 @@
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/*Function to handle the input*/
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auto GUI_Window::handle(int e) -> int {
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int windowsWidth = vkvm::getWidth();
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int windowsHeight = vkvm::getHeight();
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switch (e) {
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/*Mousebutton*/
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case FL_PUSH:
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x = Fl::event_x();
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y = Fl::event_y();
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x < 0 ? x = 0: x = x;
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y < 0 ? y = 0: y = y;
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x > windowsWidth ? x = windowsWidth : x = x;
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y > windowsHeight ? y = windowsHeight : y = y;
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vkvm::setMousePosition(x,y);
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if (Fl::event_button() == FL_LEFT_MOUSE) {
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this->child(2)->label("Event:Mouse Left Down");
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@ -24,6 +31,10 @@ auto GUI_Window::handle(int e) -> int {
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case FL_RELEASE:
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x = Fl::event_x();
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y = Fl::event_y();
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x < 0 ? x = 0: x = x;
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y < 0 ? y = 0: y = y;
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x > windowsWidth ? x = windowsWidth : x = x;
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y > windowsHeight ? y = windowsHeight : y = y;
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vkvm::setMousePosition(x,y);
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if (Fl::event_button() == FL_LEFT_MOUSE) {
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this->child(2)->label("Event:Mouse Left Up");
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@ -39,19 +50,20 @@ auto GUI_Window::handle(int e) -> int {
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case FL_DRAG:
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x = Fl::event_x();
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y = Fl::event_y();
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x < 0 ? x = 0: x = x;
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y < 0 ? y = 0: y = y;
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x > windowsWidth ? x = windowsWidth : x = x;
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y > windowsHeight ? y = windowsHeight : y = y;
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vkvm::setMousePosition(x,y);
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this->child(3)->label(position_to_string(x,y));
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if (Fl::event_button() == FL_LEFT_MOUSE) {
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this->child(2)->label("Event:Mouse Left Drag");
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vkvm::callEvent(vkvm::EventType::MouseLeftDown);
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vkvm::callEvent(vkvm::EventType::MouseMove);
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} else if (Fl::event_button() == FL_RIGHT_MOUSE) {
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this->child(2)->label("Event:Mouse Right Drag");
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vkvm::callEvent(vkvm::EventType::MouseRightDown);
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vkvm::callEvent(vkvm::EventType::MouseMove);
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} else {
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this->child(2)->label("Event:Mouse Middle Drag");
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vkvm::callEvent(vkvm::EventType::MouseMiddleDown);
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vkvm::callEvent(vkvm::EventType::MouseMove);
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}
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@ -60,6 +72,10 @@ auto GUI_Window::handle(int e) -> int {
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case FL_MOVE:
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x = Fl::event_x();
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y = Fl::event_y();
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x < 0 ? x = 0: x = x;
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y < 0 ? y = 0: y = y;
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x > windowsWidth ? x = windowsWidth : x = x;
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y > windowsHeight ? y = windowsHeight : y = y;
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vkvm::setMousePosition(x,y);
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vkvm::callEvent(vkvm::EventType::MouseMove);
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this->child(2)->label("Event:Mouse Move");
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