delete no need output
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@ -13,17 +13,17 @@ auto GUI_Window::handle(int e) -> int {
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mouse_status |= Mouse_Status::left_down;
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this->child(2)->label("Event:Mouse Left Down");
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vkvm::callEvent(vkvm::EventType::MouseLeftDown);
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std::cout<<mouse_status<<std::endl;
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// std::cout<<mouse_status<<std::endl;
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} else if (Fl::event_button() == FL_RIGHT_MOUSE) {
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mouse_status |= Mouse_Status::right_down;
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this->child(2)->label("Event:Mouse Right Down");
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vkvm::callEvent(vkvm::EventType::MouseRightDown);
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std::cout<<mouse_status<<std::endl;
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// std::cout<<mouse_status<<std::endl;
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} else {
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mouse_status |= Mouse_Status::middle_down;
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this->child(2)->label("Event:Mouse Middle Down");
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vkvm::callEvent(vkvm::EventType::MouseMiddleDown);
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std::cout<<mouse_status<<std::endl;
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// std::cout<<mouse_status<<std::endl;
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}
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return 1;
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/*Mousebutton and movement*/
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@ -35,17 +35,17 @@ auto GUI_Window::handle(int e) -> int {
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mouse_status &= Mouse_Status::left_up;
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this->child(2)->label("Event:Mouse Left Up");
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vkvm::callEvent(vkvm::EventType::MouseLeftUp);
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std::cout<<mouse_status<<std::endl;
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// std::cout<<mouse_status<<std::endl;
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} else if (Fl::event_button() == FL_RIGHT_MOUSE) {
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mouse_status &= Mouse_Status::right_up;
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this->child(2)->label("Event:Mouse Right Up");
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vkvm::callEvent(vkvm::EventType::MouseRightUp);
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std::cout<<mouse_status<<std::endl;
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// std::cout<<mouse_status<<std::endl;
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} else {
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mouse_status &= Mouse_Status::middle_up;
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this->child(2)->label("Event:Mouse Middle Up");
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vkvm::callEvent(vkvm::EventType::MouseMiddleUp);
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std::cout<<mouse_status<<std::endl;
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// std::cout<<mouse_status<<std::endl;
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}
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return 1;
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case FL_DRAG:
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