+ build & update & install script
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build.sh
Executable file
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build.sh
Executable file
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#!/usr/bin/env bash
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echo 'building all components'
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cd ..
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for d in */; do
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cd "$d"
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FILE=build
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if [ -f $FILE ]; then
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echo 'building component ' + $d
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cd build
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cmake ..
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make
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make test
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cd ..
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fi
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cd ..
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done
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113
install.sh
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113
install.sh
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#!/usr/bin/env bash
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#!/bin/bash
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# installing package, $1 = pacman; $2 = apt-get
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install() {
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debian=false;
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arch=false;
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mac=false;
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# get operating system
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os_info() {
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declare -A osInfo;
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osInfo[/etc/arch-release]=pacman
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osInfo[/etc/debian_version]=apt-get
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osInfo[/etc/arch-release]=arch
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osInfo[/etc/debian_version]=debian
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osInfo[/usr/local/Homebrew]=mac
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for f in ${!osInfo[@]}
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do
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if [[ -f $f ]];then
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manager = ${osInfo[$f]}
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if [[manager == 'pacman']] then
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pacman -S $1
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elif [[ manager == 'apt-get' ]]; then
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apt-get install $2
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if [[ ${osInfo[$f]} == 'arch' ]]; then
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arch=true;
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elif [[ ${osInfo[$f]} == 'debian' ]]; then
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debian=true;
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elif [[ ${osInfo[$f]} == 'mac' ]]; then
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mac=true;
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fi
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fi
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done
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}
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# check operating system
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# installing package, $1 = pacman; $2 = apt-get, $3 = homebrew
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install() {
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if [ $debian == true ] && [ $2 != 'null' ]; then
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sudo apt-get install $2
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elif [ $arch == true ] && [ $1 != 'null' ]; then
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sudo pacman -S $1
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elif [ $mac == true ] && [ $3 != 'null' ]; then
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sudo brew install $3
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fi
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}
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os_info
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os = 'unknown'
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case "$(uname -s)" in
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Darwin)
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os = 'mac'
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;;
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install 'clang' 'clang' 'clang'
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install 'make' 'make' 'make'
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install 'cmake' 'cmake' 'cmake'
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install 'null' 'clang-tidy' 'clang-tidy'
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install 'fltk' 'libfltk1.3 libfltk1.3-dev' 'fltk'
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install 'catch2' 'null' 'catch2'
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Linux)
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echo 'Linux'
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;;
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if [[ $apt ]]; then
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CYGWIN*|MINGW*|MSYS*)
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os = 'windows'
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;;
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git clone https://github.com/catchorg/Catch2.git
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cd Catch2
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cmake -Bbuild -H. -DBUILD_TESTING=OFF
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sudo cmake --build build/ --target install
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# Add here more strings to compare
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# See correspondence table at the bottom of this answer
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fi
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*)
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echo 'other OS'
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;;
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esac
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echo "cloning repositories"
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cd ..
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echo $os
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git clone ssh://git@gitlab.repo.digitech.hs-emden-leer.de:2222/link/projekte/ws19/vkvm-new/library.git
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mkdir library/build
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# install git
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git clone ssh://git@gitlab.repo.digitech.hs-emden-leer.de:2222/link/projekte/ws19/vkvm-new/shared-memory.git
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mkdir shared-memory/build
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install 'git' 'git'
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git clone ssh://git@gitlab.repo.digitech.hs-emden-leer.de:2222/link/projekte/ws19/vkvm-new/text-renderer.git
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mkdir text-renderer/build
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# install g++/clang
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git clone ssh://git@gitlab.repo.digitech.hs-emden-leer.de:2222/link/projekte/ws19/vkvm-new/gui.git
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mkdir gui/build
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install 'g++' 'g++'
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git clone ssh://git@gitlab.repo.digitech.hs-emden-leer.de:2222/link/projekte/ws19/vkvm-new/terminal.git
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mkdir terminal/build
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# install make
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git clone ssh://git@gitlab.repo.digitech.hs-emden-leer.de:2222/link/projekte/ws19/vkvm-new/simple-draw.git
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mkdir simple-draw/build
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install 'make' 'make'
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git clone ssh://git@gitlab.repo.digitech.hs-emden-leer.de:2222/link/projekte/ws19/vkvm-new/demo.git
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mkdir demo/build
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# install cmake
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cd Scripts
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install 'cmake' 'cmake'
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# install fltk
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install 'fltk-dev' 'libfltk1.3 libfltk1.3-dev'
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# install catch2
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install 'catch2' 'catch'
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# clone rendering
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git clone https://gitea.joethei.xyz/vKVM/Rendering.git
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# clone library
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git clone https://gitea.joethei.xyz/vKVM/Library.git
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# clone clients
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echo "installation completed"
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./build.sh
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