Text-Renderer/main/main.cpp

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//#include "add.h"
#include "Bitmap.h"
#include "Font.h"
#include <iostream>
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bool isQuit(std::string command);
/**
* @author: Julian Hinxlage
* @since: v0.0.0
* @brief: An image is loaded and used as a font.
* A string is converted and displayed in the console.
* Currently only to test.
*/
#include "TextRenderer.h"
void outPutPixel(int windowHeight, int windowWidth, vkvm::Color fontColor);
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int main() {
vkvm::initialize(0);
std::string currentText;
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/*************************set back to shared memory(only for test)********************************************/
int windowWidth = vkvm::getWidth();
int windowHeight = vkvm::getHeight();
vkvm::setWidth(windowWidth);
vkvm::setHeight(windowHeight);
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vkvm::Color fontColor1(0, 0, 0);
vkvm::Color backgroudColor1(255, 255, 255);
Font font1("../res/font3.bmp", "../res/font3.toml");
vkvm::setFont(vkvm::FontType(3, "font", font1.height(), font1.width()));
vkvm::setForegroundColor(fontColor1);
vkvm::setBackgroundColor(backgroudColor1);
/**************************get text and font from shared memory*******************************************/
std::string fontResourcePath = "../res/font" + std::to_string(vkvm::getFont().getId()) + ".bmp";
std::string fontConfigureFilePath = "../res/font" + std::to_string(vkvm::getFont().getId()) + ".toml";
Font font = Font(fontResourcePath, fontConfigureFilePath);
vkvm::Color fontColor = vkvm::getForegroundColor();
vkvm::Color backgroundColor = vkvm::getBackgroundColor();
TextRenderer textRenderer(windowWidth, windowHeight, backgroundColor, fontColor, font);
textRenderer.setLeftMargin(1);
textRenderer.setBottomMargin(1);
/*************************get Text and update back to shared meomory********************************************/
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std::string command;
std::cout << "TextRender: ";
std::getline(std::cin, command);
while(!isQuit(command)) {
if(command.compare("clear")) {
vkvm::setText(command);
currentText = vkvm::getText();
textRenderer.update(currentText);
outPutPixel(windowHeight, windowWidth, fontColor);
std::cout << "TextRender: ";
std::getline(std::cin, command);
} else {
textRenderer.clear();
}
}
std::cout << "TextRender finished." << std::endl;
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return 0;
}
/***************************read pixel in shared memory and test output in console******************************************/
void outPutPixel(int windowHeight, int windowWidth, vkvm::Color fontColor) {
for(int y = 0; y < windowHeight; y++) {
for(int x = 0; x < windowWidth; x++) {
if(vkvm::getPixel(x, y).getRed() == fontColor.getRed()) {
std::cout << "*";
} else {
std::cout << " ";
}
}
std::cout << "\n";
}
}
// std::string str;
// std::cout << "string to draw: ";
// std::getline(std::cin, str);
//
// for (int i = 0; i < font.height(); i++) {
// for (char c : str) {
// for (int j = 0; j < font.width(); j++) {
// if (font.getPixel(c,j,i)) {
// std::cout << "█";
// } else {
// std::cout << " ";
// }
// }
// std::cout << " ";
// }
// std::cout << std::endl;
// }
//
// return 0;
bool isQuit(std::string command) {
return command.compare("quit") == 0;
}