Text-Renderer/src/TextRenderer.cpp

129 lines
3.8 KiB
C++

//
// Created by my on 2019/11/16.
//
#include "TextRenderer.h"
TextRenderer::TextRenderer(int windowWidth, int windowHeight, vkvm::Color backgroundColor, vkvm::Color fontColor, Font font)
: backgroundColor(backgroundColor), fontColor(fontColor), font(font) {
this-> windowWidth = windowWidth;
this-> windowHeight = windowHeight;
fontWidth = font.width();
fontHeight = font.height();
}
void TextRenderer::update(std::string newText) {
int startX = 0;
int startY = 0;
int i;
int fontNumbersInOneLine = windowWidth / (fontWidth + left_margin);
std::vector<std::vector<bool>> characterBitmap;
for(i = 0; i < newText.size(); i++) {
if(i > oldText.size() || oldText[i] != newText[i]) {
startX = (i % fontNumbersInOneLine) * (fontWidth + left_margin);
startY = (i / fontNumbersInOneLine) * (fontHeight + bottom_margin);
characterBitmap = getCharacter(newText[i], font);
// fontProcessing(characterBitmap);
translateToSharedMemory(characterBitmap, startX, startY);
}
}
setOldText(newText);
}
void TextRenderer::clear() {
int x, y;
for(y = 0; y < windowHeight; y++) {
for(x = 0; x < windowWidth; x++) {
vkvm::setPixel(x, y, backgroundColor);
}
}
}
void TextRenderer::setOldText(std::string text) {
oldText = text;
}
std::vector<std::vector<bool>> TextRenderer::getCharacter(unsigned char character, Font font) {
int fontHeight = font.height();
int fontWidth = font.width();
std::vector<std::vector<bool>> bitmap_character;
// bitmap_character = (bool**)malloc(fontHeight * sizeof(bool*));
bitmap_character.resize(fontHeight);
for (int i = 0; i < fontHeight; i++) {
// bitmap_character[i] = (bool*)malloc(fontWidth * sizeof(bool));
bitmap_character[i].resize(fontWidth);
for (int j = 0; j < fontWidth; j++) {
bitmap_character[i][j] = font.getPixel(character, j, i);
}
}
return bitmap_character;
}
void TextRenderer::fontProcessing(std::vector<std::vector<bool>> characterBitmap) {
// if(isBold()) {
for (int i = fontHeight - 1; i >= 0; i--) {
for (int j = fontWidth - 1; j >= 0; j--) {
if (i != fontHeight - 1 && j != fontWidth - 1 && characterBitmap[i][j]) {
characterBitmap[i + 1][j] = true;
characterBitmap[i][j + 1] = true;
}
}
}
// }
// if(isUnderline()) {
// for (int j = 0; j < fontWidth; j++)
// characterBitmap[fontHeight - 1][j] = true;
// }
}
bool TextRenderer::isBold() {
return type & BOLD != 0;
}
bool TextRenderer::isUnderline() {
return type & UNDERLINE != 0;
}
void TextRenderer::translateToSharedMemory(std::vector<std::vector<bool>> characterBitmap, int startX, int startY) {
int x, y;
int currentX = startX;
int currentY = startY;
for(y = 0; y < fontHeight; y++) {
for(x = 0; x < fontWidth; x++) {
if(characterBitmap[y][x]) {
vkvm::setPixel(currentX, currentY, fontColor);
}
else {
vkvm::setPixel(currentX, currentY, backgroundColor);
}
currentX++;
}
currentX = startX;
currentY++;
}
for(x = 0; x < left_margin; x++) {
for(y = 0; y < fontHeight; y++) {
vkvm::setPixel(startX + fontWidth + x, startY + y, backgroundColor);
}
}
for(y = 0; y < bottom_margin; y++) {
for(x = 0; x < fontWidth + left_margin; x++) {
vkvm::setPixel(startX + x, startY + fontHeight + y, backgroundColor);
}
}
}
void TextRenderer::setLeftMargin(int margin) {
left_margin = margin;
}
void TextRenderer::setBottomMargin(int margin) {
bottom_margin = margin;
}