new architecture of Code for show cursor and Preview
This commit is contained in:
parent
cca36e6a32
commit
227183bfe5
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@ -22,7 +22,7 @@ file(GLOB_RECURSE TESTS test/*.cpp)
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set(LIB_PATH "${CMAKE_SOURCE_DIR}/../library")
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include_directories(${LIB_PATH}/include)
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add_executable(SimpleDraw ${SOURCES} ${HEADERS} main/main.cpp src/DrawRender.cpp src/DrawRender.hpp)
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add_executable(SimpleDraw ${SOURCES} ${HEADERS} main/main.cpp src/DrawRender.cpp src/DrawRender.hpp src/Circle.cpp src/Circle.hpp src/Rectangle.cpp src/Rectangle.hpp src/utils.cpp src/utils.hpp src/Shapes.cpp src/Shapes.hpp src/Cursor.cpp src/Cursor.hpp)
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target_link_libraries(SimpleDraw ${LIB_PATH}/lib/liblibrary.a)
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@ -19,22 +19,20 @@ int main() {
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DrawRender drawRender(vkvm::getWidth(), vkvm::getHeight(), vkvm::getBackgroundColor(), penColor, penWidth);
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vkvm::registerEvent(vkvm::EventType::MouseMove, [&drawRender]() {
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if(drawRender.getMouseDown() == true) {
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vkvm::Coordinates mousePosition = vkvm::getMousePosition();
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mousePosition.y = mousePosition.y - 30;
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drawRender.setMousePostion(mousePosition);
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vkvm::Coordinates mousePosition = vkvm::getMousePosition();
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mousePosition.y = mousePosition.y - 30;
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drawRender.setMousePostion(mousePosition);
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if (drawRender.getTurnOnBrush() == true ) {
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drawRender.brushUpdate(mousePosition);
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drawRender.graphicsUpdate(CURSOR);
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vkvm::callEvent(vkvm::EventType::Redraw);
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if(drawRender.getMouseDown()) {
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if (drawRender.getTurnOnBrush()) {
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drawRender.graphicsUpdate(BRUSH);
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vkvm::callEvent(vkvm::EventType::Redraw);
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}
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else if((drawRender.getKeyCode() - 65536) == vkvm::KeyCode::S) {
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drawRender.graphicsUpdate(SQUARE);
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vkvm::callEvent(vkvm::EventType::Redraw);
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}
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else if((drawRender.getKeyCode() - 65536) == vkvm::KeyCode::C) {
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if((drawRender.getKeyCode() - 65536) == vkvm::KeyCode::C) {
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drawRender.graphicsUpdate(CIRCLE);
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vkvm::callEvent(vkvm::EventType::Redraw);
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}
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@ -47,7 +45,9 @@ int main() {
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});
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vkvm::registerEvent(vkvm::EventType::MouseLeftDown, [&drawRender]() {
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if(drawRender.getMouseDown() == false) {
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drawRender.setFinish(false);
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if(!drawRender.getMouseDown()) {
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drawRender.setMouseDown(true);
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vkvm::Coordinates mousePosition = vkvm::getMousePosition();
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@ -55,15 +55,33 @@ int main() {
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drawRender.setMouseLeftDownPostion(mousePosition);
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}
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if((drawRender.getTurnOnBrush() == false) && ((drawRender.getKeyCode() - 65536) == vkvm::KeyCode::B)) {
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if((!drawRender.getTurnOnBrush()) && ((drawRender.getKeyCode() - 65536) == vkvm::KeyCode::B)) {
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drawRender.setTurnOnBrush(true);
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}
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});
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vkvm::registerEvent(vkvm::EventType::MouseLeftUp, [&drawRender]() {
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drawRender.setFinish(true);
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vkvm::Coordinates mousePosition = vkvm::getMousePosition();
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mousePosition.y = mousePosition.y - 30;
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drawRender.setMousePostion(mousePosition);
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if(((drawRender.getKeyCode() - 65536) == vkvm::KeyCode::C) && drawRender.getPainting()) {
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drawRender.graphicsUpdate(CIRCLE);
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vkvm::callEvent(vkvm::EventType::Redraw);
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}
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else if(((drawRender.getKeyCode() - 65536) == vkvm::KeyCode::R) && drawRender.getPainting()) {
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drawRender.graphicsUpdate(RECTANGLE);
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vkvm::callEvent(vkvm::EventType::Redraw);
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}
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drawRender.setTurnOnBrush(false);
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drawRender.setMouseDown(false);
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drawRender.setPainting(false);
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});
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vkvm::registerEvent(vkvm::EventType::KeyDown, [&drawRender]() {
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@ -73,6 +91,11 @@ int main() {
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drawRender.clear();
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vkvm::callEvent(vkvm::EventType::Redraw);
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}
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else if((drawRender.getKeyCode() - 65536) == vkvm::KeyCode::Q) {
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drawRender.graphicsUpdate(SHAPE);
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vkvm::callEvent(vkvm::EventType::Redraw);
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}
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});
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vkvm::registerEvent(vkvm::EventType::KeyUp, [&drawRender]() {
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@ -0,0 +1,60 @@
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//
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// Created by shaohuatong on 06.12.19.
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//
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#include <iostream>
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#include "Circle.hpp"
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Circle::Circle() {
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}
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Circle::Circle(vkvm::Coordinates center, int radius, int penWidth, bool brush) {
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this -> center = center;
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this -> radius = radius;
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int x_draw = 0;
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int y_draw = 0;
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int distance = 0;
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uperLeft.x = center.x - radius;
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uperLeft.y = center.y - radius;
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bottomRight.x = center.x + radius;
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bottomRight.y = center.y + radius;
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vkvm::Coordinates temp;
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circle.resize(2 * radius);
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for(y_draw = 0; y_draw < 2 * radius; y_draw++) {
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circle[y_draw].resize(2 * radius);
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for(x_draw = 0; x_draw < 2 * radius; x_draw++) {
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temp.x = uperLeft.x + x_draw;
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temp.y = uperLeft.y + y_draw;
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distance = utils::squareOfDistance(temp, center);
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if(!brush) {
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if( distance < (radius * radius) && distance > ((radius - penWidth) * (radius - penWidth)))
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circle[y_draw][x_draw] = true;
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}
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else {
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if( distance < (radius * radius))
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circle[y_draw][x_draw] = true;
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}
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}
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}
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}
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std::vector<std::vector<bool>> Circle::getCircle() {
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return circle;
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}
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int Circle::getRadius() {
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return radius;
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}
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vkvm::Coordinates Circle::getUperLeft() {
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return uperLeft;
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}
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vkvm::Coordinates Circle::getBottomRight() {
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return bottomRight;
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}
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@ -0,0 +1,34 @@
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//
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// Created by shaohuatong on 06.12.19.
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//
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#ifndef SIMPLE_DRAW_CIRCLE_HPP
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#define SIMPLE_DRAW_CIRCLE_HPP
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#include "internal.hpp"
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#include "vkvm.hpp"
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#include "utils.hpp"
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class Circle {
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public:
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Circle();
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Circle(vkvm::Coordinates center, int radius, int penWidth, bool brush);
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std::vector<std::vector<bool>> getCircle();
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int getRadius();
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vkvm::Coordinates getUperLeft();
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vkvm::Coordinates getBottomRight();
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private:
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vkvm::Coordinates center;
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int radius;
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vkvm::Coordinates uperLeft;
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vkvm::Coordinates bottomRight;
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std::vector<std::vector<bool>> circle;
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std::vector<std::vector<bool>> circleCreator(int penWidth, bool brush);
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};
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#endif //SIMPLE_DRAW_CIRCLE_H
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@ -0,0 +1,47 @@
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//
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// Created by shaohuatong on 08.12.19.
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//
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#include "Cursor.hpp"
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Cursor::Cursor() {
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}
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Cursor::Cursor(vkvm::Coordinates mousePosition, int penWidth, int radius) {
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this->mousePosition = mousePosition;
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this->radius = radius;
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int x_draw = 0;
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int y_draw = 0;
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uperLeft.x = mousePosition.x - radius;
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uperLeft.y = mousePosition.y - radius;
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bottomRight.x = mousePosition.x + radius;
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bottomRight.y = mousePosition.y + radius;
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vkvm::Coordinates temp;
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cursor.resize(2 * radius);
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for(y_draw = 0; y_draw < 2 * radius; y_draw++) {
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cursor[y_draw].resize(2 * radius);
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for(x_draw = 0; x_draw < 2 * radius; x_draw++) {
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if((x_draw >= radius - penWidth && x_draw <= radius + penWidth)
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|| (y_draw >= radius - penWidth && y_draw <= radius + penWidth)) {
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cursor[y_draw][x_draw] = true;
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}
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}
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}
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}
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std::vector<std::vector<bool>> Cursor::getCursor() {
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return cursor;
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}
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vkvm::Coordinates Cursor::getUperLeft() {
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return uperLeft;
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}
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vkvm::Coordinates Cursor::getBottomRight() {
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return bottomRight;
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}
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@ -0,0 +1,31 @@
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//
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// Created by shaohuatong on 08.12.19.
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//
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#ifndef SIMPLE_DRAW_CURSOR_HPP
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#define SIMPLE_DRAW_CURSOR_HPP
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#include "vkvm.hpp"
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#include "internal.hpp"
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#include "utils.hpp"
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class Cursor {
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public:
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Cursor();
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Cursor(vkvm::Coordinates mousePosition, int penWidth, int radius);
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std::vector<std::vector<bool>> getCursor();
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vkvm::Coordinates getUperLeft();
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vkvm::Coordinates getBottomRight();
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private:
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int radius;
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vkvm::Coordinates uperLeft;
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vkvm::Coordinates bottomRight;
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vkvm::Coordinates mousePosition;
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std::vector<std::vector<bool>> cursor;
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};
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#endif //SIMPLE_DRAW_CURSOR_HPP
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@ -4,6 +4,7 @@
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#include "DrawRender.hpp"
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#include <algorithm>
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#include <unistd.h>
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DrawRender::DrawRender(int windowWidth, int windowHeight, vkvm::Color defaultBackgroundColor, vkvm::Color penColor, int penWidth)
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: backgroundColor(defaultBackgroundColor), penColor(penColor) {
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@ -13,20 +14,79 @@ DrawRender::DrawRender(int windowWidth, int windowHeight, vkvm::Color defaultBac
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}
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void DrawRender::graphicsUpdate(int type) {
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if(type == CIRCLE || type == SQUARE) {
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std::vector<std::vector<bool>> graphics = circleAndSquareCreator(type);
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translateToSharedMemory(graphics, startX, startY);
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}
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else if(type == RECTANGLE) {
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std::vector<std::vector<bool>> graphics = rectangleCreator();
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translateToSharedMemory(graphics, startX, startY);
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std::vector<std::vector<bool>> shape;
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if (type == CIRCLE) {
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if(painting)
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clearToSharedMemory(oldCircle.getCircle(),
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oldCircle.getUperLeft().x, oldCircle.getUperLeft().y);
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int radius = utils::getDistance(getMouseLeftDownPosition(), getMousePostion()) / 2;
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vkvm::Coordinates center;
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center.x = (mousePosition.x + mouseLeftDownPosition.x) / 2;
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center.y = (mousePosition.y + mouseLeftDownPosition.y) / 2;
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oldCircle = Circle(center, radius, penWidth, false);
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painting = true;
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translateToSharedMemory(oldCircle.getCircle(), oldCircle.getUperLeft().x, oldCircle.getUperLeft().y, false);
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if(finish)
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shapes.addShape(oldCircle.getCircle(), oldCircle.getUperLeft().x, oldCircle.getUperLeft().y,
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oldCircle.getBottomRight().x, oldCircle.getBottomRight().y);
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}
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}
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else if (type == RECTANGLE) {
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if(painting)
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clearToSharedMemory(oldRectangle.getRectangle(),
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oldRectangle.getUperLeft().x, oldRectangle.getUperLeft().y);
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void DrawRender::brushUpdate(vkvm::Coordinates mousePosition) {
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std::vector<std::vector<bool>> brush = brushCreator(mousePosition);
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translateToSharedMemory(brush, startX, startY);
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oldRectangle = Rectangle(mouseLeftDownPosition, mousePosition, penWidth);
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painting = true;
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translateToSharedMemory(oldRectangle.getRectangle(),
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oldRectangle.getUperLeft().x, oldRectangle.getUperLeft().y, false);
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if(finish)
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shapes.addShape(oldRectangle.getRectangle(), oldRectangle.getUperLeft().x, oldRectangle.getUperLeft().y,
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oldRectangle.getBottomRight().x, oldRectangle.getBottomRight().y);
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}
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else if (type == BRUSH) {
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int radius = penWidth;
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vkvm::Coordinates center = mousePosition;
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oldCircle = Circle(center, radius, penWidth, true);
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translateToSharedMemory(oldCircle.getCircle(), oldCircle.getUperLeft().x, oldCircle.getUperLeft().y, false);
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if(finish)
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shapes.addShape(oldCircle.getCircle(), oldCircle.getUperLeft().x, oldCircle.getUperLeft().y,
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oldCircle.getBottomRight().x, oldCircle.getBottomRight().y);
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}
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else if (type == CURSOR) {
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if(cursorStart != 0)
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clearToSharedMemory(oldCursor.getCursor(),
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oldCursor.getUperLeft().x, oldCursor.getUperLeft().y);
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int radius = 10;
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oldCursor = Cursor(mousePosition, 1, radius);
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cursorStart = 1;
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translateToSharedMemory(oldCursor.getCursor(), oldCursor.getUperLeft().x, oldCursor.getUperLeft().y, true);
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}
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else if (type == SHAPE) {
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for(int i = 0; i < shapes.getCount(); i++) {
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penColor = vkvm::Color(rand() % 255,rand() % 255,rand() % 255);
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translateToSharedMemory(shapes.getShape(i), shapes.getStartX(i), shapes.getStartY(i), false);
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}
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}
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}
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void DrawRender::clear() {
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@ -37,163 +97,54 @@ void DrawRender::clear() {
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}
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}
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}
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std::vector<std::vector<bool>> DrawRender::rectangleCreator() {
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if(painting == true)
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clearToSharedMemory(oldGraphics, startX, startY);
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int x_draw = 0;
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int y_draw = 0;
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std::vector<std::vector<bool>> rectangle;
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length = abs(mouseLeftDownPosition.x - mousePosition.x);
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width = abs(mouseLeftDownPosition.y - mousePosition.y);
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vkvm::Coordinates uperLeft;
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vkvm::Coordinates bottomRight;
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uperLeft.x = min(mouseLeftDownPosition.x, mousePosition.x);
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uperLeft.y = min(mouseLeftDownPosition.y, mousePosition.y);
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bottomRight.x = max(mouseLeftDownPosition.x, mousePosition.x);
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bottomRight.y = max(mouseLeftDownPosition.y, mousePosition.y);
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void DrawRender::cursorCreator() {
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rectangle.resize(width);
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for(y_draw = 0; y_draw < width; y_draw++) {
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rectangle[y_draw].resize(length);
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for(x_draw = 0; x_draw < length; x_draw++) {
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if((x_draw >= 0 && x_draw <= penWidth) || (y_draw >= 0 && y_draw <= penWidth)
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|| (x_draw <= length && x_draw >= length - penWidth)
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|| (y_draw <= width && y_draw >= width - penWidth)) {
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rectangle[y_draw][x_draw] = true;
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}
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}
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}
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oldGraphics.resize(width);
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for(y_draw = 0; y_draw < width; y_draw++) {
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oldGraphics[y_draw].resize(length);
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for(x_draw = 0; x_draw < length; x_draw++) {
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oldGraphics[y_draw][x_draw] = true;
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}
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}
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painting = true;
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startX = uperLeft.x;
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startY = uperLeft.y;
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return rectangle;
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}
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std::vector<std::vector<bool>> DrawRender::circleAndSquareCreator(int type) {
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if(painting == true)
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clearToSharedMemory(oldGraphics, startX, startY);
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std::vector<std::vector<bool>> circle;
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int x_draw = 0;
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int y_draw = 0;
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int distance = 0;
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radius = getDistance(getMouseLeftDownPosition(), getMousePostion()) / 2;
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vkvm::Coordinates middlePosition;
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middlePosition.x = (mousePosition.x + mouseLeftDownPosition.x) / 2;
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middlePosition.y = (mousePosition.y + mouseLeftDownPosition.y) / 2;
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vkvm::Coordinates uperLeft;
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vkvm::Coordinates bottomRight;
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uperLeft.x = middlePosition.x - radius;
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uperLeft.y = middlePosition.y - radius;
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bottomRight.x = middlePosition.x + radius;
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bottomRight.y = middlePosition.y + radius;
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vkvm::Coordinates temp;
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circle.resize(2 * radius);
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for(y_draw = 0; y_draw < 2 * radius; y_draw++) {
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circle[y_draw].resize(2 * radius);
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for(x_draw = 0; x_draw < 2 * radius; x_draw++) {
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if(type == CIRCLE) {
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temp.x = uperLeft.x + x_draw;
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temp.y = uperLeft.y + y_draw;
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distance = squareOfDistance(temp, middlePosition);
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if( distance < (radius * radius) && distance > ((radius - penWidth) * (radius - penWidth))) {
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circle[y_draw][x_draw] = true;
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}
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}
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if(type == SQUARE) {
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if((x_draw >= 0 && x_draw <= penWidth) || (y_draw >= 0 && y_draw <= penWidth)
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|| (x_draw <= 2 * radius && x_draw >= 2 * radius - penWidth)
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|| (y_draw <= 2 * radius && y_draw >= 2 * radius - penWidth)) {
|
||||
circle[y_draw][x_draw] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
oldGraphics.resize(2 * radius);
|
||||
for(y_draw = 0; y_draw < 2 * radius; y_draw++) {
|
||||
oldGraphics[y_draw].resize(2 * radius);
|
||||
for(x_draw = 0; x_draw < 2 * radius; x_draw++) {
|
||||
oldGraphics[y_draw][x_draw] = true;
|
||||
}
|
||||
}
|
||||
|
||||
painting = true;
|
||||
startX = uperLeft.x;
|
||||
startY = uperLeft.y;
|
||||
return circle;
|
||||
}
|
||||
|
||||
std::vector<std::vector<bool>> DrawRender::brushCreator(vkvm::Coordinates mousePosition) {
|
||||
std::vector<std::vector<bool>> circleBrush;
|
||||
int x_draw = 0;
|
||||
int y_draw = 0;
|
||||
int distance = 0;
|
||||
radius = penWidth;
|
||||
vkvm::Coordinates uperLeft;
|
||||
vkvm::Coordinates bottomRight;
|
||||
uperLeft.x = mousePosition.x - radius;
|
||||
uperLeft.y = mousePosition.y - radius;
|
||||
bottomRight.x = mousePosition.x + radius;
|
||||
bottomRight.y = mousePosition.y + radius;
|
||||
|
||||
vkvm::Coordinates temp;
|
||||
circleBrush.resize(2 * radius);
|
||||
for(y_draw = 0; y_draw < 2 * radius; y_draw++) {
|
||||
circleBrush[y_draw].resize(2 * radius);
|
||||
for(x_draw = 0; x_draw < 2 * radius; x_draw++) {
|
||||
temp.x = uperLeft.x + x_draw;
|
||||
temp.y = uperLeft.y + y_draw;
|
||||
distance = squareOfDistance(temp, mousePosition);
|
||||
if( distance < (radius * radius)) {
|
||||
circleBrush[y_draw][x_draw] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
startX = uperLeft.x;
|
||||
startY = uperLeft.y;
|
||||
return circleBrush;
|
||||
}
|
||||
|
||||
|
||||
void DrawRender::translateToSharedMemory(std::vector<std::vector<bool>> graphics, int startX, int startY) {
|
||||
void DrawRender::translateToSharedMemory(std::vector<std::vector<bool>> shape, int startX, int startY, bool isCursor) {
|
||||
int x, y;
|
||||
int currentX = startX;
|
||||
int currentY = startY;
|
||||
|
||||
for(y = 0; y < graphics.size(); y++) {
|
||||
for(x = 0; x < graphics[y].size(); x++) {
|
||||
if(graphics[y][x]) {
|
||||
vkvm::setPixel(currentX, currentY, penColor);
|
||||
for(y = 0; y < shape.size(); y++) {
|
||||
for(x = 0; x < shape[y].size(); x++) {
|
||||
if(shape[y][x]) {
|
||||
if(isCursor)
|
||||
vkvm::setPixel(currentX, currentY, vkvm::Color(0,238,0));
|
||||
else if(turnOnBrush || finish)
|
||||
vkvm::setPixel(currentX, currentY, penColor);
|
||||
else
|
||||
vkvm::setPixel(currentX, currentY, vkvm::Color(217,217,217));
|
||||
}
|
||||
currentX++;
|
||||
}
|
||||
currentX = startX;
|
||||
currentY++;
|
||||
}
|
||||
|
||||
// a violent way to delay redraw
|
||||
for(y = 900; y < 1000; y++) {
|
||||
for(x = 900; x < 1000; x++)
|
||||
vkvm::setPixel(y, x, vkvm::Color(217,217,217));
|
||||
}
|
||||
}
|
||||
|
||||
void DrawRender::clearToSharedMemory(std::vector<std::vector<bool>> graphics, int startX, int startY) {
|
||||
void DrawRender::clearToSharedMemory(std::vector<std::vector<bool>> shape, int startX, int startY) {
|
||||
int x, y;
|
||||
int currentX = startX;
|
||||
int currentY = startY;
|
||||
|
||||
for(y = 0; y < graphics.size(); y++) {
|
||||
for(x = 0; x < graphics[y].size(); x++) {
|
||||
if(graphics[y][x]) {
|
||||
vkvm::setPixel(currentX, currentY, backgroundColor);
|
||||
for(y = 0; y < shape.size(); y++) {
|
||||
for(x = 0; x < shape[y].size(); x++) {
|
||||
if((shape[y][x])) {
|
||||
if(!shapes.containsPixel(x + startX, y + startY)) {
|
||||
vkvm::setPixel(currentX, currentY, backgroundColor);
|
||||
}
|
||||
else {
|
||||
vkvm::setPixel(currentX, currentY, penColor);
|
||||
}
|
||||
|
||||
}
|
||||
currentX++;
|
||||
}
|
||||
|
@ -202,26 +153,6 @@ void DrawRender::clearToSharedMemory(std::vector<std::vector<bool>> graphics, in
|
|||
}
|
||||
}
|
||||
|
||||
int DrawRender::squareOfDistance(vkvm::Coordinates x, vkvm::Coordinates y) {
|
||||
return (x.x - y.x) * (x.x - y.x) + (x.y - y.y) * (x.y - y.y);
|
||||
}
|
||||
|
||||
int DrawRender::getDistance(vkvm::Coordinates x, vkvm::Coordinates y) {
|
||||
return (int)floor(sqrt(squareOfDistance(x, y)));
|
||||
}
|
||||
|
||||
int DrawRender::min(int x, int y) {
|
||||
if(x <= y)
|
||||
return x;
|
||||
return y;
|
||||
}
|
||||
|
||||
int DrawRender::max(int x, int y) {
|
||||
if(x<=y)
|
||||
return y;
|
||||
return x;
|
||||
}
|
||||
|
||||
vkvm::Coordinates DrawRender::getMouseLeftDownPosition() {
|
||||
return mouseLeftDownPosition;
|
||||
}
|
||||
|
@ -235,6 +166,16 @@ vkvm::Coordinates DrawRender::getMousePostion() {
|
|||
}
|
||||
|
||||
void DrawRender::setMousePostion(vkvm::Coordinates newMousePosition) {
|
||||
if(newMousePosition.x >= 0 && newMousePosition.x <= windowWidth && newMousePosition.y >= 30 && newMousePosition.y <= windowHeight) {
|
||||
|
||||
}
|
||||
else {
|
||||
newMousePosition.x = newMousePosition.x < 0 ? 0: newMousePosition.x;
|
||||
newMousePosition.y = newMousePosition.y < 30 ? 0 : newMousePosition.y;
|
||||
newMousePosition.x = newMousePosition.x > windowWidth ? windowWidth : newMousePosition.x;
|
||||
newMousePosition.y = newMousePosition.y > windowHeight ? windowHeight : newMousePosition.y;
|
||||
}
|
||||
|
||||
mousePosition = newMousePosition;
|
||||
}
|
||||
|
||||
|
@ -254,9 +195,6 @@ bool DrawRender::getTurnOnBrush() {
|
|||
return turnOnBrush;
|
||||
}
|
||||
|
||||
int DrawRender::getRadius() {
|
||||
return radius;
|
||||
}
|
||||
|
||||
bool DrawRender::getMouseDown() {
|
||||
return mouseDown;
|
||||
|
@ -272,4 +210,12 @@ bool DrawRender::getPainting() {
|
|||
|
||||
void DrawRender::setPainting(bool isPainting) {
|
||||
painting = isPainting;
|
||||
}
|
||||
|
||||
void DrawRender::setFinish(bool isFinish) {
|
||||
finish = isFinish;
|
||||
}
|
||||
|
||||
bool DrawRender::getFinish() {
|
||||
return finish;
|
||||
}
|
|
@ -10,64 +10,69 @@
|
|||
#include <iostream>
|
||||
#include "Font.h"
|
||||
#include "vector"
|
||||
#include "utils.hpp"
|
||||
#include <cmath>
|
||||
#include "Rectangle.hpp"
|
||||
#include "Circle.hpp"
|
||||
#include "Shapes.hpp"
|
||||
#include "Cursor.hpp"
|
||||
|
||||
#define CIRCLE 0
|
||||
#define SQUARE 1
|
||||
#define RECTANGLE 2
|
||||
#define BRUSH 3
|
||||
#define RECTANGLE 1
|
||||
#define BRUSH 2
|
||||
#define CURSOR 3
|
||||
#define SHAPE 4
|
||||
|
||||
class DrawRender {
|
||||
public:
|
||||
DrawRender(int windowWidth, int windowHeight, vkvm::Color defaultBackgroundColor, vkvm::Color penColor, int penWidth);
|
||||
void brushUpdate(vkvm::Coordinates mousePosition);
|
||||
void graphicsUpdate(int type);
|
||||
|
||||
void setMouseLeftDownPostion(vkvm::Coordinates newMousePosition);
|
||||
vkvm::Coordinates getMouseLeftDownPosition();
|
||||
void setMousePostion(vkvm::Coordinates newMousePosition);
|
||||
vkvm::Coordinates getMousePostion();
|
||||
|
||||
void setKeyCode(vkvm::KeyCode newKeyCode);
|
||||
vkvm::KeyCode getKeyCode();
|
||||
|
||||
void setTurnOnBrush(bool turnOnBrush);
|
||||
bool getTurnOnBrush();
|
||||
vkvm::KeyCode getKeyCode();
|
||||
void setKeyCode();
|
||||
|
||||
void setMouseDown(bool isMouseDown);
|
||||
bool getMouseDown();
|
||||
|
||||
void setPainting(bool isOneFinish);
|
||||
bool getPainting();
|
||||
int getRadius();
|
||||
|
||||
void setFinish(bool isFinish);
|
||||
bool getFinish();
|
||||
|
||||
void clear();
|
||||
|
||||
private:
|
||||
std::vector<std::vector<bool>> oldGraphics;
|
||||
Shapes shapes;
|
||||
Circle oldCircle = Circle();
|
||||
Rectangle oldRectangle = Rectangle();
|
||||
Cursor oldCursor = Cursor();
|
||||
vkvm::Coordinates mouseLeftDownPosition;
|
||||
vkvm::Coordinates mousePosition;
|
||||
vkvm::Color backgroundColor;
|
||||
vkvm::Color penColor;
|
||||
vkvm::KeyCode keyCode;
|
||||
|
||||
int penWidth;
|
||||
int windowWidth;
|
||||
int windowHeight;
|
||||
int radius;
|
||||
int length;
|
||||
int width;
|
||||
int startX;
|
||||
int startY;
|
||||
int cursorStart;
|
||||
bool painting = true;
|
||||
bool finish = false;
|
||||
bool mouseDown = false;
|
||||
bool turnOnBrush = false;
|
||||
|
||||
std::vector<std::vector<bool>> rectangleCreator();
|
||||
std::vector<std::vector<bool>> circleAndSquareCreator(int type);
|
||||
std::vector<std::vector<bool>> brushCreator(vkvm::Coordinates mousePosition);
|
||||
int squareOfDistance(vkvm::Coordinates x, vkvm::Coordinates y);
|
||||
int getDistance(vkvm::Coordinates x, vkvm::Coordinates y);
|
||||
int min(int x, int y);
|
||||
int max(int x, int y);
|
||||
void translateToSharedMemory(std::vector<std::vector<bool>> graphics, int startX, int startY);
|
||||
void clearToSharedMemory(std::vector<std::vector<bool>> graphics, int startX, int startY);
|
||||
void cursorCreator();
|
||||
void translateToSharedMemory(std::vector<std::vector<bool>> graphic, int startX, int startY, bool isCursor);
|
||||
void clearToSharedMemory(std::vector<std::vector<bool>> graphic, int startX, int startY);
|
||||
};
|
||||
|
||||
#endif //SIMPLE_DRAW_DRAWRENDER_HPP
|
||||
|
|
|
@ -0,0 +1,57 @@
|
|||
//
|
||||
// Created by shaohuatong on 06.12.19.
|
||||
//
|
||||
|
||||
#include "Rectangle.hpp"
|
||||
|
||||
Rectangle::Rectangle() {
|
||||
|
||||
}
|
||||
|
||||
Rectangle::Rectangle(vkvm::Coordinates mouseLeftDownPostion, vkvm::Coordinates mousePostion, int penWidth) {
|
||||
this -> mouseLeftDownPosition = mouseLeftDownPostion;
|
||||
this -> mousePosition = mousePostion;
|
||||
|
||||
int x_draw = 0;
|
||||
int y_draw = 0;
|
||||
|
||||
length = abs(mouseLeftDownPosition.x - mousePosition.x);
|
||||
width = abs(mouseLeftDownPosition.y - mousePosition.y);
|
||||
uperLeft.x = utils::min(mouseLeftDownPosition.x, mousePosition.x);
|
||||
uperLeft.y = utils::min(mouseLeftDownPosition.y, mousePosition.y);
|
||||
bottomRight.x = utils::max(mouseLeftDownPosition.x, mousePosition.x);
|
||||
bottomRight.y = utils::max(mouseLeftDownPosition.y, mousePosition.y);
|
||||
|
||||
rectangle.resize(width);
|
||||
for(y_draw = 0; y_draw < width; y_draw++) {
|
||||
rectangle[y_draw].resize(length);
|
||||
for(x_draw = 0; x_draw < length; x_draw++) {
|
||||
if((x_draw >= 0 && x_draw <= penWidth) || (y_draw >= 0 && y_draw <= penWidth)
|
||||
|| (x_draw <= length && x_draw >= length - penWidth)
|
||||
|| (y_draw <= width && y_draw >= width - penWidth)) {
|
||||
rectangle[y_draw][x_draw] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
std::vector<std::vector<bool>> Rectangle::getRectangle() {
|
||||
return rectangle;
|
||||
}
|
||||
|
||||
int Rectangle::getWidth() {
|
||||
return width;
|
||||
}
|
||||
|
||||
int Rectangle::getLength() {
|
||||
return length;
|
||||
}
|
||||
|
||||
vkvm::Coordinates Rectangle::getUperLeft() {
|
||||
return uperLeft;
|
||||
}
|
||||
|
||||
vkvm::Coordinates Rectangle::getBottomRight() {
|
||||
return bottomRight;
|
||||
}
|
|
@ -0,0 +1,34 @@
|
|||
//
|
||||
// Created by shaohuatong on 06.12.19.
|
||||
//
|
||||
|
||||
#ifndef SIMPLE_DRAW_RECTANGLE_HPP
|
||||
#define SIMPLE_DRAW_RECTANGLE_HPP
|
||||
|
||||
#include "internal.hpp"
|
||||
#include "vkvm.hpp"
|
||||
#include "utils.hpp"
|
||||
|
||||
class Rectangle {
|
||||
public:
|
||||
Rectangle();
|
||||
|
||||
Rectangle(vkvm::Coordinates mouseLeftDownPosition, vkvm::Coordinates mousePosition, int penWidth);
|
||||
std::vector<std::vector<bool>> getRectangle();
|
||||
int getLength();
|
||||
int getWidth();
|
||||
vkvm::Coordinates getUperLeft();
|
||||
vkvm::Coordinates getBottomRight();
|
||||
|
||||
private:
|
||||
int length;
|
||||
int width;
|
||||
vkvm::Coordinates uperLeft;
|
||||
vkvm::Coordinates bottomRight;
|
||||
vkvm::Coordinates mouseLeftDownPosition;
|
||||
vkvm::Coordinates mousePosition;
|
||||
std::vector<std::vector<bool>> rectangle;
|
||||
|
||||
};
|
||||
|
||||
#endif //SIMPLE_DRAW_RECTANGLE_HPP
|
|
@ -0,0 +1,57 @@
|
|||
//
|
||||
// Created by shaohuatong on 06.12.19.
|
||||
//
|
||||
|
||||
#include <iostream>
|
||||
#include "Shapes.hpp"
|
||||
|
||||
void Shapes::addShape(std::vector<std::vector<bool>> shape, int startX, int startY, int endX, int endY) {
|
||||
count++;
|
||||
|
||||
shapes.resize(count);
|
||||
startXs.resize(count);
|
||||
startYs.resize(count);
|
||||
endXs.resize(count);
|
||||
endYs.resize(count);
|
||||
|
||||
startXs[count-1] = startX;
|
||||
startYs[count-1] = startY;
|
||||
endXs[count-1] = endX;
|
||||
endYs[count-1] = endY;
|
||||
|
||||
shapes[count-1].resize(shape.size());
|
||||
for(int y = 0; y < shape.size(); y++) {
|
||||
shapes[count-1][y].resize(shape[y].size());
|
||||
for(int x = 0; x < shape[y].size(); x++) {
|
||||
shapes[count-1][y][x] = shape[y][x];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool Shapes::containsPixel(int x, int y) {
|
||||
for(int i = 0; i < count; i++) {
|
||||
if(x > startXs[i] && x < endXs[i] && y > startYs[i] && y < endYs[i]) {
|
||||
if(shapes[i][y-startYs[i]][x-startXs[i]]) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
int Shapes::getCount() {
|
||||
return count;
|
||||
}
|
||||
|
||||
std::vector<std::vector<bool>> Shapes::getShape(int index) {
|
||||
return shapes[index];
|
||||
}
|
||||
|
||||
int Shapes::getStartX(int index) {
|
||||
return startXs[index];
|
||||
}
|
||||
|
||||
int Shapes::getStartY(int index) {
|
||||
return startYs[index];
|
||||
}
|
|
@ -0,0 +1,31 @@
|
|||
//
|
||||
// Created by shaohuatong on 06.12.19.
|
||||
//
|
||||
|
||||
#ifndef SIMPLE_DRAW_SHAPES_HPP
|
||||
#define SIMPLE_DRAW_SHAPES_HPP
|
||||
|
||||
#include "vkvm.hpp"
|
||||
#include "internal.hpp"
|
||||
|
||||
class Shapes {
|
||||
public:
|
||||
void addShape(std::vector<std::vector<bool>> shape, int startX,
|
||||
int startY, int endX, int endY);
|
||||
bool containsPixel(int x, int y);
|
||||
int getCount();
|
||||
std::vector<std::vector<bool>> getShape(int index);
|
||||
int getStartX(int index);
|
||||
int getStartY(int index);
|
||||
|
||||
private:
|
||||
int count = 0;
|
||||
std::vector<int> startXs;
|
||||
std::vector<int> startYs;
|
||||
std::vector<int> endXs;
|
||||
std::vector<int> endYs;
|
||||
std::vector<std::vector<std::vector<bool>>> shapes;
|
||||
};
|
||||
|
||||
|
||||
#endif //SIMPLE_DRAW_SHAPES_HPP
|
Loading…
Reference in New Issue