~ adjust keycodes
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parent
14c1335881
commit
5bc558c7b1
@ -32,12 +32,12 @@ int main() {
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vkvm::callEvent(vkvm::EventType::Redraw);
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}
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if((drawRender.getKeyCode() - 65536) == vkvm::KeyCode::C) {
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if((drawRender.getKeyCode()) == vkvm::KeyCode::C) {
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drawRender.graphicsUpdate(CIRCLE);
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vkvm::callEvent(vkvm::EventType::Redraw);
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}
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else if((drawRender.getKeyCode() - 65536) == vkvm::KeyCode::R) {
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else if((drawRender.getKeyCode()) == vkvm::KeyCode::R) {
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drawRender.graphicsUpdate(RECTANGLE);
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vkvm::callEvent(vkvm::EventType::Redraw);
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}
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@ -67,12 +67,12 @@ int main() {
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mousePosition.y = mousePosition.y - 30;
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drawRender.setMousePostion(mousePosition);
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if(((drawRender.getKeyCode() - 65536) == vkvm::KeyCode::C) && drawRender.getPainting()) {
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if(((drawRender.getKeyCode()) == vkvm::KeyCode::C) && drawRender.getPainting()) {
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drawRender.graphicsUpdate(CIRCLE);
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vkvm::callEvent(vkvm::EventType::Redraw);
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}
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else if(((drawRender.getKeyCode() - 65536) == vkvm::KeyCode::R) && drawRender.getPainting()) {
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else if(((drawRender.getKeyCode()) == vkvm::KeyCode::R) && drawRender.getPainting()) {
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drawRender.graphicsUpdate(RECTANGLE);
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vkvm::callEvent(vkvm::EventType::Redraw);
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}
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@ -87,12 +87,12 @@ int main() {
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vkvm::registerEvent(vkvm::EventType::KeyDown, [&drawRender]() {
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drawRender.setKeyCode(vkvm::getLastPressedKey());
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if((drawRender.getKeyCode() - 65536) == vkvm::KeyCode::D) {
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if((drawRender.getKeyCode()) == vkvm::KeyCode::D) {
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drawRender.clear();
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vkvm::callEvent(vkvm::EventType::Redraw);
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}
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else if((drawRender.getKeyCode() - 65536) == vkvm::KeyCode::Q) {
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else if((drawRender.getKeyCode()) == vkvm::KeyCode::Q) {
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drawRender.graphicsUpdate(SHAPE);
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vkvm::callEvent(vkvm::EventType::Redraw);
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}
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@ -101,7 +101,7 @@ int main() {
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vkvm::registerEvent(vkvm::EventType::KeyUp, [&drawRender]() {
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drawRender.setKeyCode(vkvm::getLastPressedKey());
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if((drawRender.getKeyCode() - 65536) == vkvm::KeyCode::D) {
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if((drawRender.getKeyCode()) == vkvm::KeyCode::D) {
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drawRender.clear();
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vkvm::callEvent(vkvm::EventType::Redraw);
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}
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@ -8,7 +8,6 @@
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#include <Color.hpp>
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#include <vkvm.hpp>
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#include <iostream>
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#include "Font.h"
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#include "vector"
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#include "utils.hpp"
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#include <cmath>
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