#include "utils.hpp" int utils::squareOfDistance(vkvm::Coordinates x, vkvm::Coordinates y) { return (x.x - y.x) * (x.x - y.x) + (x.y - y.y) * (x.y - y.y); } int utils::getDistance(vkvm::Coordinates x, vkvm::Coordinates y) { return (int)floor(sqrt(squareOfDistance(x, y))); }