simple-draw/main/main.cpp

114 lines
3.5 KiB
C++

#include <iostream>
#include "internal.hpp"
#include "vkvm.hpp"
#include "../src/DrawRender.hpp"
#include <unistd.h>
/**
* @author: Shaohua Tong
* @since: v0.0.1
* draw circle, square, rectangle and mouse drawing
*/
int main() {
vkvm::initialize(0);
vkvm::Color penColor(250,102,0);
int penWidth = 5;
DrawRender drawRender(vkvm::getWidth(), vkvm::getHeight(), vkvm::getBackgroundColor(), penColor, penWidth);
vkvm::registerEvent(vkvm::EventType::MouseMove, [&drawRender]() {
vkvm::Coordinates mousePosition = vkvm::getMousePosition();
mousePosition.y = mousePosition.y - 30;
drawRender.setMousePostion(mousePosition);
drawRender.graphicsUpdate(CURSOR);
vkvm::callEvent(vkvm::EventType::Redraw);
if(drawRender.getMouseDown()) {
if (drawRender.getTurnOnBrush()) {
drawRender.graphicsUpdate(BRUSH);
vkvm::callEvent(vkvm::EventType::Redraw);
}
if((drawRender.getKeyCode()) == vkvm::KeyCode::C) {
drawRender.graphicsUpdate(CIRCLE);
vkvm::callEvent(vkvm::EventType::Redraw);
}
else if((drawRender.getKeyCode()) == vkvm::KeyCode::R) {
drawRender.graphicsUpdate(RECTANGLE);
vkvm::callEvent(vkvm::EventType::Redraw);
}
}
});
vkvm::registerEvent(vkvm::EventType::MouseLeftDown, [&drawRender]() {
drawRender.setFinish(false);
if(!drawRender.getMouseDown()) {
drawRender.setMouseDown(true);
vkvm::Coordinates mousePosition = vkvm::getMousePosition();
mousePosition.y = mousePosition.y - 30;
drawRender.setMouseLeftDownPostion(mousePosition);
}
if((!drawRender.getTurnOnBrush()) && ((drawRender.getKeyCode() - 65536) == vkvm::KeyCode::B)) {
drawRender.setTurnOnBrush(true);
}
});
vkvm::registerEvent(vkvm::EventType::MouseLeftUp, [&drawRender]() {
drawRender.setFinish(true);
vkvm::Coordinates mousePosition = vkvm::getMousePosition();
mousePosition.y = mousePosition.y - 30;
drawRender.setMousePostion(mousePosition);
if(((drawRender.getKeyCode()) == vkvm::KeyCode::C) && drawRender.getPainting()) {
drawRender.graphicsUpdate(CIRCLE);
vkvm::callEvent(vkvm::EventType::Redraw);
}
else if(((drawRender.getKeyCode()) == vkvm::KeyCode::R) && drawRender.getPainting()) {
drawRender.graphicsUpdate(RECTANGLE);
vkvm::callEvent(vkvm::EventType::Redraw);
}
drawRender.setTurnOnBrush(false);
drawRender.setMouseDown(false);
drawRender.setPainting(false);
});
vkvm::registerEvent(vkvm::EventType::KeyDown, [&drawRender]() {
drawRender.setKeyCode(vkvm::getLastPressedKey());
if((drawRender.getKeyCode()) == vkvm::KeyCode::D) {
drawRender.clear();
vkvm::callEvent(vkvm::EventType::Redraw);
}
else if((drawRender.getKeyCode()) == vkvm::KeyCode::Q) {
drawRender.graphicsUpdate(SHAPE);
vkvm::callEvent(vkvm::EventType::Redraw);
}
});
vkvm::registerEvent(vkvm::EventType::KeyUp, [&drawRender]() {
drawRender.setKeyCode(vkvm::getLastPressedKey());
if((drawRender.getKeyCode()) == vkvm::KeyCode::D) {
drawRender.clear();
vkvm::callEvent(vkvm::EventType::Redraw);
}
});
while(1){
sleep(5);
}
return 0;
}