package eu.univento.commons.player.hacks; import eu.univento.commons.helpers.Location; import eu.univento.commons.player.DatabasePlayer; /** * @author joethei * @version 0.1 */ public class HackData { private DatabasePlayer player; private Location lastLocation; private Location realLocation; private boolean lastHealth; private long lastPlacedBlock; private long lastBow; private long lastRegen; private long lastAnimation; private long lastForcefield; private long lastY; private long highestY; private boolean ascending; private boolean descending; private Location lastBlockLocation; private double blocksMoved; private int fakePlayer; private long lastTimeFakePlayerAttack; private long lastFood; private long lastInventory; private long lastNotification; public HackData(DatabasePlayer player) { this.player = player; } public DatabasePlayer getPlayer() { return player; } public void setPlayer(DatabasePlayer player) { this.player = player; } public Location getLastLocation() { return lastLocation; } public void setLastLocation(Location lastLocation) { this.lastLocation = lastLocation; } public Location getRealLocation() { return realLocation; } public void setRealLocation(Location realLocation) { this.realLocation = realLocation; } public boolean isLastHealth() { return lastHealth; } public void setLastHealth(boolean lastHealth) { this.lastHealth = lastHealth; } public long getLastPlacedBlock() { return lastPlacedBlock; } public void setLastPlacedBlock(long lastPlacedBlock) { this.lastPlacedBlock = lastPlacedBlock; } public long getLastBow() { return lastBow; } public void setLastBow(long lastBow) { this.lastBow = lastBow; } public long getLastRegen() { return lastRegen; } public void setLastRegen(long lastRegen) { this.lastRegen = lastRegen; } public long getLastAnimation() { return lastAnimation; } public void setLastAnimation(long lastAnimation) { this.lastAnimation = lastAnimation; } public long getLastForcefield() { return lastForcefield; } public void setLastForcefield(long lastForcefield) { this.lastForcefield = lastForcefield; } public long getLastY() { return lastY; } public void setLastY(long lastY) { this.lastY = lastY; } public long getHighestY() { return highestY; } public void setHighestY(long highestY) { this.highestY = highestY; } public boolean isAscending() { return ascending; } public void setAscending(boolean ascending) { this.ascending = ascending; } public boolean isDescending() { return descending; } public void setDescending(boolean descending) { this.descending = descending; } public Location getLastBlockLocation() { return lastBlockLocation; } public void setLastBlockLocation(Location lastBlockLocation) { this.lastBlockLocation = lastBlockLocation; } public double getBlocksMoved() { return blocksMoved; } public void setBlocksMoved(double blocksMoved) { this.blocksMoved = blocksMoved; } public int getFakePlayer() { return fakePlayer; } public void setFakePlayer(int fakePlayer) { this.fakePlayer = fakePlayer; } public long getLastTimeFakePlayerAttack() { return lastTimeFakePlayerAttack; } public void setLastTimeFakePlayerAttack(long lastTimeFakePlayerAttack) { this.lastTimeFakePlayerAttack = lastTimeFakePlayerAttack; } public long getLastFood() { return lastFood; } public void setLastFood(long lastFood) { this.lastFood = lastFood; } public long getLastInventory() { return lastInventory; } public void setLastInventory(long lastInventory) { this.lastInventory = lastInventory; } public long getLastNotification() { return lastNotification; } public void setLastNotification(long lastNotification) { this.lastNotification = lastNotification; } }