Core/src/eu/univento/core/commands/GameMode.java

87 lines
2.4 KiB
Java

package eu.univento.core.commands;
import eu.univento.core.Core;
import eu.univento.core.api.AutoCommand;
import eu.univento.core.api.languages.Messages;
import eu.univento.core.api.player.CustomPlayer;
import eu.univento.core.api.player.Perms.Ranks;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.List;
/**
* changes game modes
* @author joethei
* @version 1.0
*/
public class GameMode extends AutoCommand<Core>{
/**
* @param plugin main class
* @param command command to execute
* @param description describes the command
* @param aliases aliases of command
*/
public GameMode(Core plugin, String command, String description, String[] aliases) {
super(plugin, command, description, aliases);
}
@Override
public boolean execute(CommandSender sender, String label, String[] args) {
if(sender instanceof Player) {
CustomPlayer p = CustomPlayer.getPlayer(sender.getName());
Messages msgs = new Messages(p);
if(p.isAllowed(Ranks.Builder)) {
if(args.length == 1) {
String mode = args[0];
p.setGameMode(getModeFromString(mode));
p.sendMessage(msgs.Core_GM_CHANGED());
}if(args.length == 0){
p.sendMessage(msgs.Core_GM_USAGE());
}
}else {
p.sendMessage(msgs.NO_PERMS());
}
}else {
sender.sendMessage(Messages.Console.NOT_A_PLAYER);
}
return true;
}
@Override
public List<String> tabComplete(CommandSender sender, String label, String[] args) {
List<String> list = new ArrayList<>();
list.add("0");
list.add("1");
list.add("2");
list.add("3");
list.add("Survival");
list.add("Creative");
list.add("Adventure");
list.add("Spectator");
return list;
}
/**
* @param string Mode
* @return GameMode
*/
private org.bukkit.GameMode getModeFromString(String string) {
switch(string) {
case "0" : return org.bukkit.GameMode.SURVIVAL;
case "1" : return org.bukkit.GameMode.CREATIVE;
case "2": return org.bukkit.GameMode.ADVENTURE;
case "3" : return org.bukkit.GameMode.SPECTATOR;
case "Survial" : return org.bukkit.GameMode.SURVIVAL;
case "Creative" : return org.bukkit.GameMode.CREATIVE;
case "Adventure" : return org.bukkit.GameMode.ADVENTURE;
case "Spectator" : return org.bukkit.GameMode.SPECTATOR;
default: return org.bukkit.GameMode.SPECTATOR;
}
}
}