Lobby/src/eu/univento/lobby/Lobby.java

124 lines
3.3 KiB
Java
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package eu.univento.lobby;
import java.util.ArrayList;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.bukkit.Bukkit;
import org.bukkit.Difficulty;
import org.bukkit.World;
import org.bukkit.entity.Player;
import org.bukkit.plugin.PluginManager;
import org.bukkit.plugin.java.JavaPlugin;
import eu.univento.core.api.Messages;
import eu.univento.core.api.Settings;
import eu.univento.lobby.commands.SetNPC;
import eu.univento.lobby.commands.Setloc;
import eu.univento.lobby.commands.StatusSign;
import eu.univento.lobby.listeners.Events;
import eu.univento.lobby.listeners.ItemEvents;
import eu.univento.lobby.listeners.JoinQuit;
import eu.univento.lobby.listeners.Jumppads;
import eu.univento.lobby.listeners.Menu;
import eu.univento.lobby.listeners.PlayerHider;
import eu.univento.lobby.listeners.StatusSigns;
import eu.univento.lobby.listeners.Teleport;
import eu.univento.lobby.utils.StatusSignUtil;
/**
* main class...
* @author joethei
* @version 1.0
*/
public class Lobby extends JavaPlugin{
/**
* list of StatusSigns
*/
private static ArrayList<StatusSignUtil> signs = new ArrayList<StatusSignUtil>();
/**
* @return list of StatusSigns
*/
public static ArrayList<StatusSignUtil> returnSigns() {
return signs;
}
/**
* opened Inventorys
*/
private static ArrayList<Player> openInventorys = new ArrayList<Player>();
/**
* @return list of players that have a inventory open
*/
public static ArrayList<Player> getOpenInventorys() {
return openInventorys;
}
/**
* plugin instance
*/
public static Lobby instance;
/**
* @return instance of plugin
*/
public static Lobby getInstance() {
return instance;
}
/**
* Logger to log to
*/
private static Logger log = Bukkit.getLogger();
/**
* Prefix for messages
*/
/**
* @param level Log level
* @param string String
*/
public static void log(Level level, String string) {
log.log(level, "[" + Messages.CONSOLE_PREFIX + Lobby.getInstance().getDescription().getName() + "] " + string);
}
@Override
public void onEnable() {
instance = this;
PluginManager pm = Bukkit.getPluginManager();
pm.registerEvents(new Jumppads(), this);
pm.registerEvents(new JoinQuit(), this);
pm.registerEvents(new Teleport(), this);
pm.registerEvents(new Events(), this);
pm.registerEvents(new Menu(), this);
pm.registerEvents(new PlayerHider(), this);
pm.registerEvents(new StatusSigns(), this);
pm.registerEvents(new ItemEvents(), this);
if(Settings.isDebug()) log.log(Level.INFO, "Events registriert");
String[] setloc = {""};
new Setloc(this, "setloc", "Setzt Teleport Punkte", setloc);
String[] statussign = {""};
new StatusSign(this, "statussign", "Setzt Server Status Schilder", statussign);
String[] setnpc = {""};
new SetNPC(this, "setnpc", "Setzt NPC f<>r Server Auswahl", setnpc);
if(Settings.isDebug()) log.log(Level.INFO, "Befehle registriert");
for(World w : Bukkit.getWorlds()) {
w.setDifficulty(Difficulty.PEACEFUL);
}
log.log(Level.INFO, " Plugin ver." + getDescription().getVersion() + " gestartet");
}
@Override
public void onDisable() {
log.log(Level.INFO, "[Lobby] Plugin beendet");
}
}