package eu.univento.maya.game; import eu.univento.maya.Maya; import eu.univento.maya.Utils; import org.bukkit.Bukkit; import org.bukkit.scheduler.BukkitRunnable; import org.bukkit.scoreboard.DisplaySlot; import org.bukkit.scoreboard.Objective; import org.bukkit.scoreboard.Score; import org.bukkit.scoreboard.Scoreboard; /** * runnable for game counter * @author joethei * @version 0.2 */ public class GameCounter extends BukkitRunnable{ private int time = 0; private int maxTime = 80; public void run() { if(Maya.getStage() == GameStage.InGame) { updateScoreboard(); if(Maya.getPlayers().size() <= 1) { Utils.endGame(Maya.getStage()); } if(time == maxTime) { Maya.setStage(GameStage.Buy); Maya.buyID = Maya.getInstance().getServer().getScheduler().scheduleSyncRepeatingTask(Maya.getInstance(), new BuyCounter(), 20L, 20L); Bukkit.getScheduler().cancelTask(Maya.gameID); } time++; } } private void updateScoreboard() { Scoreboard board = Bukkit.getScoreboardManager().getMainScoreboard(); Objective obj = board.getObjective("maya"); if(obj == null) { obj = board.registerNewObjective("maya", "dummy"); } obj.setDisplayName("§6Maya"); obj.setDisplaySlot(DisplaySlot.SIDEBAR); Score time = obj.getScore("§6Zeit:"); time.setScore(this.time); if(this.time == maxTime) { obj.unregister(); } } }