package eu.univento.maya.modules; import eu.univento.maya.Maya; import org.bukkit.Bukkit; import org.bukkit.Location; import java.io.File; import java.util.logging.Level; /** * @author joethei * @version 0.1 */ public class Modules { private static void loadModule(Location loc, String name) { File file = new File("plugins/Core/Maya/modules/", name + ".schematic"); /* MinecraftSchematic schematic = new MinecraftSchematic(file); schematic.placeInWorld(loc); */ } public static void generate() { int playercount = Maya.getPlayers().size(); loadModule(Bukkit.getWorld("world").getSpawnLocation(), "test"); Maya.log(Level.INFO, "Modul test wird generiert"); } }