package eu.univento.maya.game; import eu.univento.core.Core; import eu.univento.core.api.player.CustomPlayer; import eu.univento.maya.Maya; import org.bukkit.Bukkit; import org.bukkit.Sound; import org.bukkit.scheduler.BukkitRunnable; /** * @author joethei * @version 0.1 */ public class DeathmatchCounter extends BukkitRunnable{ int time = 20; public void run() { if(Maya.getStage() == GameStage.DeathMatch) { for(CustomPlayer players : Core.getOnlinePlayers()) { players.sendTitle(1, 1, 1, "ยง6" + time, ""); players.playSound(players.getEyeLocation(), Sound.ENTITY_ARROW_HIT, 1.0F, 1.0F); } if(time == 0) { Maya.setStage(GameStage.Restart); Bukkit.getScheduler().cancelTask(Maya.deathmatchID); Maya.restartID = Bukkit.getScheduler().scheduleSyncRepeatingTask(Maya.getInstance(), new RestartCounter(), 20L, 20L); } time--; } return; } }