package eu.univento.maya.game; import eu.univento.core.Core; import eu.univento.core.api.player.CustomPlayer; import eu.univento.maya.Maya; import org.bukkit.Bukkit; import org.bukkit.Sound; import org.bukkit.scheduler.BukkitRunnable; /** * @author joethei * @version 0.1 */ public class WarmupCounter extends BukkitRunnable{ int time = 10; public void run() { if(Maya.getStage() == GameStage.Warmup) { for(CustomPlayer players : Core.getOnlinePlayers()) { players.sendTitle(1, 10, 1, "ยง6" + time, ""); players.playSound(players.getEyeLocation(), Sound.ENTITY_ARROW_HIT, 1.0F, 1.0F); } if(time == 0) { Maya.setStage(GameStage.InGame); Maya.gameID = Maya.getInstance().getServer().getScheduler().scheduleSyncRepeatingTask(Maya.getInstance(), new GameCounter(), 20L, 20L); Bukkit.getScheduler().cancelTask(Maya.warmupID); } time--; } return; } }