package eu.univento.teamvento.generator; import org.bukkit.Location; import org.bukkit.World; import org.bukkit.generator.BlockPopulator; import org.bukkit.generator.ChunkGenerator; import java.util.Arrays; import java.util.List; import java.util.Random; public class VoidGenerator extends ChunkGenerator{ public List getDefaultPopulators(World world) { return Arrays.asList(new BlockPopulator[0]); } public boolean canSpawn(World world, int x, int z) { return true; } public byte[] generate(World world, Random random, int chunkX, int chunkZ) { return new byte[32768]; } public Location getFixedSpawnLocation(World world, Random random) { return new Location(world, 0, 128, 0); } }