TrashGames/src/main/java/eu/univento/trashgames/game/Duck.java

81 lines
2.8 KiB
Java

package eu.univento.trashgames.game;
import eu.univento.core.api.items.ItemBuilder;
import eu.univento.trashgames.TrashGames;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.ArmorStand;
import org.bukkit.inventory.ItemStack;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.util.EulerAngle;
import java.util.HashMap;
/**
* @author joethei
* @version 0.1
*/
public class Duck {
private HashMap<String, ArmorStand> parts = new HashMap<>();
public Duck(Location location) {
ArmorStand body = getNewArmorStand(location, false, true);
ArmorStand head = getNewArmorStand(location.clone().add(0, 0.2, 0.2), false, true);
ArmorStand leftFeather = getNewArmorStand(location.clone().add(0.43, 0.2, 0.5), false, true);
ArmorStand rightFeather = getNewArmorStand(location.clone().add(-0.04, 0.2, 0.5), false, true);
ArmorStand leftFeet = getNewArmorStand(location.clone().add(0.4, 0.15, 0.2), false, true);
ArmorStand rightFeet = getNewArmorStand(location.clone().add(0, 0.15, 0.2), false, true);
body.setHelmet(new ItemStack(Material.GOLD_BLOCK));
head.setHelmet(new ItemBuilder(Material.SKULL).data(3).skullOwner("duck").make());
leftFeather.setHeadPose(new EulerAngle(4.7123889804, 0, 1.5707963268));
leftFeather.setHelmet(new ItemStack(Material.INK_SACK, 1, (short) 11));
rightFeather.setHeadPose(new EulerAngle(4.7123889804, 0, 1.5707963268));
rightFeather.setHelmet(new ItemStack(Material.INK_SACK, 1, (short) 11));
leftFeet.setRightArmPose(new EulerAngle(0.2617993878, 0, 0));
leftFeet.setItemInHand(new ItemStack(Material.RED_SANDSTONE));
rightFeet.setRightArmPose(new EulerAngle(0.2617993878, 0, 0));
rightFeet.setItemInHand(new ItemStack(Material.RED_SANDSTONE));
parts.put("body", body);
parts.put("head", head);
parts.put("leftfeather", leftFeather);
parts.put("rightfeather", rightFeather);
parts.put("leftfeet", leftFeet);
parts.put("rightfeet", rightFeet);
}
private ArmorStand getNewArmorStand(Location location, boolean visible, boolean mini) {
ArmorStand as = location.getWorld().spawn(location, ArmorStand.class);
as.setBasePlate(false);
as.setArms(true);
as.setVisible(visible);
as.setInvulnerable(true);
as.setCanPickupItems(false);
as.setGravity(false);
as.setSmall(mini);
return as;
}
public void fly() {
new BukkitRunnable() {
public void run() {
for(String part : parts.keySet()) {
parts.get(part).teleport(parts.get(part).getLocation().add(0,0.1,0));
}
}
}.runTaskTimer(TrashGames.getInstance(), 0L, 1L);
}
}