73 lines
1.7 KiB
C++
73 lines
1.7 KiB
C++
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// genericStack.hpp
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// 6_STD_stacks
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#ifndef genericStack_hpp
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#define genericStack_hpp
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#include <iostream>
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// good: encapsulation
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// good: separation of interface and implementation
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// good: arbitrary element type
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// good: arbitrary capacity
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// bad: implementation in .hpp
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// bad: compiler error messages are difficult to read
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template <typename ElementType, int capacity>
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struct genericStack {
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int tos; // top of stack, i.e. index of next write/push
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ElementType elements[capacity];
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public:
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genericStack();
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void push(ElementType element);
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ElementType pop();
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int size(); // number of elements pushed
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bool isEmpty();
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void clear();
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void print();
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};
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// ============= implementation =============
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template <typename ElementType, int capacity>
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genericStack<ElementType, capacity>::genericStack()
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: tos(0)
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{
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}
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template <typename ElementType, int capacity>
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void genericStack<ElementType, capacity>::push(ElementType element){
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elements[tos++] = element;
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}
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template <typename ElementType, int capacity>
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ElementType genericStack<ElementType, capacity>::pop(){
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return elements[--tos];
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}
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template <typename ElementType, int capacity>
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int genericStack<ElementType, capacity>::size(){ // number of elements pushed
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return tos;
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}
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template <typename ElementType, int capacity>
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bool genericStack<ElementType, capacity>::isEmpty(){
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return tos == 0;
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}
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template <typename ElementType, int capacity>
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void genericStack<ElementType, capacity>::clear(){
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tos = 0;
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}
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template <typename ElementType, int capacity>
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void genericStack<ElementType, capacity>::print(){
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std::cout << size() << " of " << capacity << " allocated." << std::endl;
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for (int i=0; i<tos; i++){
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std::cout << i << ": " << elements[i] << std::endl;
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}
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}
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#endif
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