Statusbar(resolusion,event,mouse position)

This commit is contained in:
chenhuan 2019-11-25 16:41:43 +01:00
parent cc91a8d60d
commit 880b4c1985
4 changed files with 50 additions and 45 deletions

View File

@ -1,7 +1,5 @@
#include "GUI.hpp" #include "GUI.hpp"
#define window_height 600
#define window_width 800
/** GUI_run /** GUI_run
* The GUI_run-function starts all functions needed for the GUI. * The GUI_run-function starts all functions needed for the GUI.
@ -9,34 +7,45 @@
auto GUI_run(int argc, char **argv) -> int { auto GUI_run(int argc, char **argv) -> int {
vkvm::initialize(0); vkvm::initialize(0);
GUI_Window *window = new GUI_Window(window_width, window_height, "example"); int window_height, window_width;
window_height = vkvm::getHeight();
window_width = vkvm::getWidth();
char *resolusion = get_resolusion(window_height, window_width);
std::cout << resolusion << std::endl;
GUI_Window *window = new GUI_Window(window_width, window_height + 30, "example");
Statusbar *status[5]; Statusbar *status[5];
//Dummy-Values TBD //Dummy-Values TBD
window->begin(); window->begin();
Image *image = new Image(0, 30, window_width, window_height - 30); Image *image = new Image(0, 30, window_width, window_height);
status[0] = new Statusbar(0, 0, 60, 30, "0"); status[0] = new Statusbar(0, 0, 300, 30, resolusion);
status[1] = new Statusbar(60, 0, 60, 30, "status1"); status[1] = new Statusbar(300, 0, 170, 30, "Event:");
status[2] = new Statusbar(120, 0, 60, 30, "status2"); status[2] = new Statusbar(470, 0, 200, 30, "Mouse Position:");
status[3] = new Statusbar(180, 0, 60, 30, "status3");
status[4] = new Statusbar(240, 0, 60, 30, "status4");
Fl::repeat_timeout(0.5, refresh_image, image); Fl::repeat_timeout(0.5, refresh_image, image);
Fl::repeat_timeout(0.5, refresh_statusbar, status);
window->end(); window->end();
window->show(argc, argv); window->show(argc, argv);
return Fl::run(); return Fl::run();
} }
char *get_resolusion(int window_height, int window_width) {
char *resolusion = new char[25];
std::string str_temp;
strcpy(resolusion, "Resolusion Height:");
str_temp = std::to_string(window_height);
strcat(resolusion, str_temp.c_str());
strcat(resolusion, " Width:");
str_temp = std::to_string(window_height);
strcat(resolusion, str_temp.c_str());
return resolusion;
}
void refresh_image(void *pointer) { void get_new_image(void *pointer) {
((Image *) pointer)->getPixels(); ((Image *) pointer)->getPixels();
((Image *) pointer)->redraw();
Fl::repeat_timeout(0.5, refresh_image, pointer); Fl::repeat_timeout(0.5, refresh_image, pointer);
} }
void refresh_image(void *pointer) {
void refresh_statusbar(void *pointer) { ((Image *) pointer)->redraw();
((Statusbar **) pointer)[0]->change_text(); Fl::repeat_timeout(0.5, get_new_image, pointer);
((Statusbar **) pointer)[0]->refresh_label();
Fl::repeat_timeout(0.5, refresh_statusbar, pointer);
} }

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@ -1,6 +1,7 @@
#include <iostream> #include <iostream>
#include <Fl/Fl.H> #include <Fl/Fl.H>
#include <Fl/Fl_Box.H> #include <Fl/Fl_Box.H>
#include <Fl/Fl_Export.H>
#include <FL/Fl_Window.H> #include <FL/Fl_Window.H>
#include <FL/fl_draw.H> #include <FL/fl_draw.H>
#include "vkvm.hpp" #include "vkvm.hpp"
@ -21,7 +22,7 @@ class GUI_Window : public Fl_Window {
int x, y, button; int x, y, button;
vkvm::KeyCode* keyCode; vkvm::KeyCode* keyCode;
int handle(int e); int handle(int e);
char* position_to_string(int x,int y);
public: public:
GUI_Window(int x, int y, const char *l); GUI_Window(int x, int y, const char *l);
}; };
@ -51,18 +52,11 @@ class Statusbar : public Fl_Box {
char *text; char *text;
public: public:
Statusbar(int x, int y, int w, int h, char *text); Statusbar(int x, int y, int w, int h, char *text);
void set_text(char *text);
void change_text();
void refresh_label();
}; };
char* get_resolusion(int window_height, int window_width);
void refresh_image(void *pointer); void refresh_image(void *pointer);
void get_new_image(void *pointer) ;
void refresh_statusbar(void *pointer);
int GUI_run(int argc, char **argv); int GUI_run(int argc, char **argv);
#endif //GUI_GUI_HPP #endif //GUI_GUI_HPP

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@ -13,6 +13,7 @@ auto GUI_Window::handle(int e) -> int {
} else { } else {
std::cout << "Mouse:middle" << std::endl; std::cout << "Mouse:middle" << std::endl;
} }
this->child(2)->label("Event:Mouse Button");
vkvm::callEvent(vkvm::EventType::MouseButton); vkvm::callEvent(vkvm::EventType::MouseButton);
return 1; return 1;
/*Mousebutton and movement*/ /*Mousebutton and movement*/
@ -27,6 +28,8 @@ auto GUI_Window::handle(int e) -> int {
} else { } else {
std::cout << "Mouse:middle" << std::endl; std::cout << "Mouse:middle" << std::endl;
} }
this->child(2)->label("Event:Mouse Drag");
this->child(3)->label(position_to_string(x,y));
vkvm::callEvent(vkvm::EventType::MouseButton); vkvm::callEvent(vkvm::EventType::MouseButton);
vkvm::callEvent(vkvm::EventType::MouseMove); vkvm::callEvent(vkvm::EventType::MouseMove);
return 1; return 1;
@ -36,6 +39,8 @@ auto GUI_Window::handle(int e) -> int {
y = Fl::event_y(); y = Fl::event_y();
vkvm::setMousePosition(x,y); vkvm::setMousePosition(x,y);
vkvm::callEvent(vkvm::EventType::MouseMove); vkvm::callEvent(vkvm::EventType::MouseMove);
this->child(2)->label("Event:Mouse Move");
this->child(3)->label(position_to_string(x,y));
return 1; return 1;
/*keyboardbutton*/ /*keyboardbutton*/
case FL_KEYBOARD: case FL_KEYBOARD:
@ -43,6 +48,7 @@ auto GUI_Window::handle(int e) -> int {
keyCode = new vkvm::KeyCode(button); keyCode = new vkvm::KeyCode(button);
vkvm::buttonPressed(*keyCode); vkvm::buttonPressed(*keyCode);
vkvm::callEvent(vkvm::EventType::KeyDown); vkvm::callEvent(vkvm::EventType::KeyDown);
this->child(2)->label("Event:Key Down");
return 1; return 1;
case FL_KEYUP: case FL_KEYUP:
button = Fl::event_button(); button = Fl::event_button();
@ -50,11 +56,24 @@ auto GUI_Window::handle(int e) -> int {
keyCode = new vkvm::KeyCode(button); keyCode = new vkvm::KeyCode(button);
vkvm::buttonPressed(*keyCode); vkvm::buttonPressed(*keyCode);
vkvm::callEvent(vkvm::EventType::KeyUp); vkvm::callEvent(vkvm::EventType::KeyUp);
this->child(2)->label("Event:Key Up");
return 1; return 1;
} }
return -1;
} }
GUI_Window::GUI_Window(int x, int y, const char *l) : Fl_Window(x, y, l) {} GUI_Window::GUI_Window(int x, int y, const char *l) : Fl_Window(x, y, l) {}
auto GUI_Window::position_to_string(int x,int y)->char*{
char *str = new char[25];
std::string str_temp;
str = strcpy(str,"Mouse Position X:");
str_temp = std::to_string(x);
str = strcat(str,str_temp.c_str());
str = strcat(str," Y:");
str_temp = std::to_string(y);
str = strcat(str,str_temp.c_str());
return str;
}

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@ -12,20 +12,3 @@ Statusbar::Statusbar(int x, int y, int w, int h, char *text) :
this->text = text; this->text = text;
}; };
auto Statusbar::set_text(char *text) -> void {
this->text = text;
}
//An exampel to show, how the content of the text can be changed.
auto Statusbar::change_text() -> void {
if (text == "status0")
set_text("status1");
else
set_text("status0");
}
//This function refreshes the statusbar.
auto Statusbar::refresh_label() -> void {
this->label(text);
}