+ logging
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3d8bf74fbf
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#include "log.h"
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#include <iostream>
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const char *getLevelName(LogLevel level){
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switch(level){
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case LogLevel::DEBUG:
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return "DEBUG";
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case LogLevel::INFO:
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return "INFO";
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case LogLevel::WARNING:
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return "WARNING";
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case LogLevel::ERROR:
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return "ERROR";
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case LogLevel::CRITICAL:
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return "CRITICAL";
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default:
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return "NON";
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}
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}
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const char *getLevelColor(LogLevel level){
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switch(level){
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case LogLevel::DEBUG:
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return "0;37";
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case LogLevel::INFO:
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return "0";
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case LogLevel::WARNING:
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return "1;33";
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case LogLevel::ERROR:
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return "1;31";
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case LogLevel::CRITICAL:
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return "1;35";
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default:
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return "0";
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}
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}
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LogLevel logLevel = LogLevel::INFO;
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void log(const std::string &msg, LogLevel level) {
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if(level >= logLevel) {
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std::string levelName = getLevelName(level);
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int maxLevelNameLength = 8;
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std::cout << "[";
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//color and level name;lo
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std::cout << "\033[" << getLevelColor(level) << "m" << levelName << "\033[0m";
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std::cout << "] ";
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for (int i = levelName.size(); i < maxLevelNameLength; i++) {
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std::cout << " ";
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}
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std::cout << msg << "\n";
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}
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}
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void setLogLevel(LogLevel level) {
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logLevel = level;
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}
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@ -0,0 +1,19 @@
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#ifndef LIBRARY_LOG_H
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#define LIBRARY_LOG_H
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#include <string>
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enum LogLevel{
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DEBUG = 1,
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INFO = 2,
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WARNING = 3,
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ERROR = 4,
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CRITICAL = 5,
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OFF = 6
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};
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void log(const std::string &msg, LogLevel level = LogLevel::INFO);
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void setLogLevel(LogLevel level);
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#endif //LIBRARY_LOG_H
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